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Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
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Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
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The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
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Above The Waves
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The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
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The Hypertrout
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In The Footsteps Of A Hero
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Planet Of The Spiders
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The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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I'm Writing A Gamebook




Phil Sadler
Sat Jul 18 17:06:21 2015
Wow. So now we have a prequel, two sequels, including my own, and another possible prequel in the works.

Just goes to show how great Steve's book really was.

Tammy
Wed Jul 22 04:31:34 2015
22500 so far? You're a born novelist.

Stuart Lloyd
Wed Jul 22 20:53:43 2015
@Robert - looking forward to your Windhammer entry!

@Tammy - would love it if you also did one!

Robert Douglas
Thu Jul 23 21:14:02 2015
@ Tammy and Stuart,

Made a backup copy, currently doing my check and edit. I've since completed an Author's Note - total wordcount at about 24500. Only hope the content justifies the amount of words.

1st August is noted in my diary - submissions day!

Tammy
Thu Jul 23 22:15:57 2015
@Stuart,

I have a period piece ship novel, but it needs to be fixed up and copyrighted. It'll probably go up on Lulu as a PDF. I'm thinking next year sometime.

Aug 1 just around the corner! It's creeping up fast.

Tammy
Sun Jul 26 00:40:42 2015
@ Douglas,

24500? Wow. I will surely vote for you.

Robert Douglas
Mon Aug 3 00:59:24 2015
Completed spellcheck and editing, just have to make sure all references are correct (no mistypes in the numbers). According to the Windhammer section of Chronicles of Arborell, submissions started 1st August, so I've a bit of time to check and send off my entry for this year.

Robert Douglas
Tue Aug 4 10:35:27 2015
My gamebook entry has been submitted to Windhammer 2015. Awaiting confirmation.

Robert Douglas
Wed Aug 5 15:21:13 2015
Confirmation received. All is well.

A.E.Johnston
Tue Sep 8 02:44:27 2015
Hi Everyone, I just sent in my entry for Windhammer 2015 last week, and am looking forward to my first experience in such a competition.

It will be exciting to see my name alongside the "big guys" like Robert, Stuart Lloyd, Tammy and others, many of whom have written some of my favorite stories on this site, which I have enjoyed and which have helped inspire me to practice my own writing.

I also have some artwork which I am hoping to share on this site in the near future too!

Tammy
Thu Sep 10 18:04:42 2015
Glad to hear you've been inspired. Me too.

Good luck. :)

Robert Douglas
Thu Sep 10 19:56:38 2015
@ A.E.Johnston,

There's some 'artwork' in my Windhammer entry, although art isn't really my forte. I'm often amazed at how famous artists could oil paint, sketch, comic strip, etc all those fantastic, elaborate pictures. I envy their talent. Same goes for music: really talented people out their!

A.E. Johnston
Sun Sep 13 19:09:33 2015
Thanks Robert, I had actually drawn it when I was initially coming up with ideas, but I am happy to share it with everyone:



This would be the "cover artwork" to my Windhammer Entry, and hopefully something to whet everyone's appetites before the competition officially begins tomorrow!

Robert Douglas
Mon Sep 14 21:29:53 2015
@ A.E.Johnston,

Your illustration certainly evokes memories of Zulu and Zulu Dawn! I'll be certain to have a quick go at some point in the future. Many people slated Zulu Dawn (the prequel) despite their being a multitude of stars. The battle sequences from both films were fantastically done. I'm a big fan of historical/war movies, including those from WW2. I might suggest that perhaps you'd consider doing sequels set in battles beyond the heroic stand at Rorke's Drift, culminating in the capture of King Cetshwayo?

Zed
Tue Sep 15 20:21:39 2015
Hi, I am in the process of writing a gamebook (I am sure you get these a lot). And I want to submit it to the website, I was just wondering how explicit you will allow the gamebooks to be? I have tried to make the battles as realistic as possible, with very gruesome deaths and outcomes described in every detail.
Have a look at Escape Neuburg Keep. Are you planning something more gruesome than that?

Tammy
Fri Sep 25 05:22:25 2015
More gruesome? Can't wait! I think FFProject will accept just about anything you throw at it. Not sure about erotica, I could be wrong on that though.

Deadpuffa
Sat Oct 10 23:13:52 2015
Looking forwards to the release of your book Zed, the more gruesome the endings the better. For me, knowing that there could be a terrible fate in store makes the adventure much more appealing.

Phil Sadler
Sun May 27 19:29:57 2018
Just had some thoughts on the 'maximum' skill/stamina the average enemy should have depending on how high their skill stat is. I came up with the following:

Enemy: Skill 7 Stamina 14
Enemy: Skill 8 Stamina 10
Enemy: Skill 9 Stamina 8
Enemy: Skill 10 Stamina 6
Enemy: Skill 11 Stamina 5
Enemy: Skill 12 Stamina 4

What do you think?

Phil Sadler
Sun May 27 20:13:39 2018
Some combat ideas:

ENEMY:

Hits do more damage each round
Hits do more damage each time it hits you
Hits do more damage each time you hit it
Hits use a damage table like the Cockotrice
Hits kill you

Takes a skill point with each hit
Takes a skill point with each hit and adds it to its own
Takes an initial skill point with each hit
Takes a luck point with each hit
Takes an inital luck point with each hit
Takes an initial stamina point with each hit
Takes a stamina point with each hit and adds it to its own
Takes 2 stamina points and a luck/skill/initial point(s)

Roll a die when it hits you: 1-2: -2 stamina 3-4: - 1 luck 5-6: - 1 skill
Roll a die when it hits you: 1-3: -2 stamina 4-5: - 1 luck 6: - 1 skill

Gains a skill point with each hit
Gains a stamina point with each hit
Gains a stamina/skill point each round
Gains a point of skill each time it's hit but loses them when it hits you

It's very strong but only needs 1 hit to kill it
It's very weak but has a very high stamina score
It's skill score is equal to your skill/luck score
Its skill is 1 point higher than yours/1-2 points lower
It's stamina is equal to yours
It will win drawn attack rounds
It can't be hurt and so has no stamina score but you can still kill it outright by rolling 2 sixes.

Ruins a provision with each hit
Ruins an item with each hit



You:

You only damage it when you win an attack round if you roll odds/evens
You only damage it when you win an attack round if you roll 1-3/4-6
You only damage it when you win an attack round if you roll a double
You only damage it when you win an attack round if you roll a certain number or above
You only damage it when you win an attack round if you roll at least 1 more point higher than its Attack Strength, then 2, then 3 and so on

Test your luck when you win an attack round or you do it no damage/1 damage
Test your skill when you win an attack round or you do it no damage/1 damage
Test your stamina when you win an attack round or you do it no damage/1 damage
Test your luck/skill/stamina each time it hits you

Lose a skill/stamina/luck point per round

Must defeat it in a certain amount of rounds
Must defeat it in less/the same amount of rounds as your skill/luck points

Test your luck/skill/stamina each time you hit it



Both

You gain a skill point when you hit it but it gains that same skill point when it hits you

Dante
Wed Nov 2 09:18:15 2022
SPAM

Stuart Lloyd
Wed Nov 2 20:55:06 2022
Go to Hell, Dante.

Already there, Stuart!

(seriously, spam alert)

Paul
Mon Nov 21 02:03:30 2022
Please DON'T have monsters that kill in one hit or ruin plot critical items, that just turns a fight into a slot machine.

Also low skill high stamina is tedious, not exciting

Stuart Lloyd
Tue Nov 22 23:47:13 2022
@Paul

Agree agree agree. That bloody statue from Demons of the Deep took forever.