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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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The Hypertrout




john
Sat Apr 23 14:19:58 2011
Just tried it myself and died. My only thought is that it might have something to do with the order in which you press the buttons, or if you've done someting before hand.

Ulysses
Sat Apr 23 23:00:44 2011
@Gamebook freak:

Where and how are you being killed?

john
Sat Apr 23 23:31:01 2011
Ulysses, I personally got digested by the fish. Wondering if I need to have a particular item, or does it have something to do with all those glass tiles?

gamebook freak
Mon Apr 25 13:01:34 2011
after i killed the goldfish king, i ran to my ship again, then i got disintergrated, and my first combination was 333 c and then,332c, and both times i died.

Ulysses
Mon Apr 25 15:33:21 2011
The objective of The Hypertrout is to rescue your crew. To do this you need to reverse the matter transportation. Therefore, you need to discover 2 things in the course of exploring the fish:
SPOILER  
END SPOILER

All of this information can be discovered, so no guesswork is required. You can also try to pick up 3 Commendations for the best ending, although any ending where you survive is valid.

gamebook freak.
Tue Apr 26 13:58:20 2011
but, i just gatherd dater from the consoles, got a blaster, explored the ship, went to the opaning, explord everything, tuck the knive in the kitchen, killed the fish wuman, contuned to explore, tuck a pascard, picked up a orange glastile and a red one, got to the museum, incirted the orange glastile first, incerted the red glastile, went to the brain, got the combination, killed the goldfish king, then i just got edisintergrated.

john
Tue Apr 26 14:09:06 2011
SPOILER  
END SPOILER


Ulysses
Tue Apr 26 23:55:28 2011
@Gamebook freak

SPOILER  
END SPOILER


gamebook freak
Sat Apr 30 05:53:31 2011
but wen i tel the fish wuman that i find before the brain wen i have no pascard, i tel hir the spider story, that from rong way go back, then from the goldan krait. but i am kucked wen i finished this because she is not beleaving me, and i think that i need to get the yelo glastile.

Ulysses
Sat Apr 30 09:09:37 2011
@Gamebookfreak

To operate the matter-transfer console:
SPOILER  
END SPOILER


gamebook freak
Mon May 2 13:02:17 2011
could you please expand the range of opjects that you can cari?

Ulysses
Mon May 2 13:50:05 2011
@Gamebook freak:

You are able to carry as many items as are needed to complete the book. Sounds like you are trying to carry more than you need.

john
Mon May 2 13:55:19 2011
Ulysses, how large are those tiles supposed to be? I was wondering if a person (although its not critical) would be able to carry more than one tile in a pocket?

Ulysses
Mon May 2 14:44:06 2011
@John:

I imagined them as smaller than palm-size, about the same as a stack of square post-it notes that have been half used. However, in the game the restriction on items is based purely on the number of items carried, not their size. From recollection your pockets can only hold 3 items, but you have the opportunity to carry others in your hands. Regardless, if you follow the correct path (I just replayed the book a few minutes ago) you never encounter the pocket-limit. There are only two vital items, and another item which makes life easier. Any other items are either small (security cards), or carried in your hands (swords, fish heads).


john
Mon May 2 15:48:06 2011
Ah, thanks. I had imagened them less than an inch on a side.

Glen
Sun Jul 1 13:54:39 2012
@Aiken.

It must have been a fluke, but I just finished Hypertrout on my third playthrough. I didn't even have to plan or map or anything (unlike the Plane of the Spiders and The Golden Crate!)

My route was approximately:

SPOILER  
END SPOILER


Again I didn't map, so I can't be 100% sure. Now I feel like I've missed out on half the content!


Ulysses
Mon Jul 2 05:55:26 2012
@Glen:

Many of the gamebooks have multiple endings. The Hypertrout is not really difficult to complete, but there are at least 3 successful endings that I can remember.
To get the best ending:
SPOILER  
END SPOILER

If you did this, well done.



Glen
Mon Jul 2 09:00:58 2012
@Ulysses

Indeed I did not do that. That's something I've always wondered. Sometimes it is obvious that the ending is not 'optimal' and there is 'more to do'. But sometimes this is very hard to ascertain. Do you have "perfect paths" or even your own "preferred route" for the gamebooks online somewhere? It would certainly be interesting to compare!

Another question: have you ever taken one character through from the first book to the last (that currently exists) without 'dying' somewhere? This seems like a great challenge :).

Ulysses
Tue Jul 3 01:14:42 2012
@Glen:

When you play the WWGB gamebooks end to end you get to keep the same character, meaning bonuses you achieve can stack up. In most adventures you get a choice of increasing SKILL, STAMINA or LUCK, and so depending on what you want/need some paths are better than others. Likewise with the different training available for weapons.
In terms of story content, if there are multiple endings, the best one is always the last passage in the book, so if the reference number isn't the highest you've seen, it's not the best ending.

I don't know if anyone has made it all the way through in one playing, but you can 'save' your character by bookmarking the start of each adventure. Then if you die you can go back to the bookmark and try again.


Aiken
Tue Jul 3 09:34:36 2012
@Ulysses/Glen

I painstakingly leveled up my enseign, with advanced electro-whip training, stat bonuses and all the best loot (including the Star of Cha-Ching), then moved jobs. Forgetting to send myself the HTML Code, my character is now lost to me forever. A cautionary tale.