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ffproject Sat Aug 15 11:56:55 2009
Garden Of Bones
Alec Worley's gamebook is now ready for online play.
Legend has it that whenever the full moon shines upon the Garden of Bones its gates creak open once more. Though the undead remain trapped inside, it is possible for the living to enter their shadow realm. Many an adventurer has entered the Garden in search of the fabled Scythe of Morbius Kane. None have returned - at least none alive.
Haoie Sun Aug 23 21:22:18 2009
What does everyone think of Garden of Bones? I haven't had a chance to play yet.
Ulysses Tue Aug 25 08:19:06 2009
Had a chance to play Garden of Bones yet?
I thought it wasn't too bad. The beginning was so hollywood that I was a little concerned, but as I played I found it quite well-written with high plot integrity. I happened to luck on the correct route the very first time I played it, and enjoyed the ending.
The only criticism I have is that it is so short it didn't really seem like the sort of challenge that could have defeated so many adventurers for so many years previously. A sub-criticism is that:
Lucius the Necromancer was built up as the villain, then after you dispose of him, there is another one added like an afterthought.
Duck Tue Aug 25 16:26:51 2009
Is there a way of beating the final enemy apart from in combat? I just thought he was a bit highpowered for anybody with normal stats if not.
Alec Worley Tue Aug 25 16:52:18 2009
Hi there, Glad you guys are enjoying Garden of Bones what I wrote. All feedback (good, bad and indifferent) gratefully received. Am a newbie to this website, but a Fighting Fantasy freak since way back. Hoping for a Sunday to myself soon when I can plough through some more of these adventures. Cheers.
Phil Sadler Tue Aug 25 17:30:07 2009
Duck: what book are you stuck on?
Duck Tue Aug 25 17:50:40 2009
Ah, sorry Phil. It was a Garden of Bones question. (I've completed it, so it was more of a matter of idle curiosity)
Kee Tue Sep 15 07:29:38 2009
Kudos to Alec Worley for writing Garden of Bones, it's a short and entertaining adventures with a few interesting ideas thrown within,
like the Graveweed zombies. I also like the twist at the end of the story, (which I thankfully chose the right option) compared to most of the other endings where you just end up hoarding crap.
pi4t Sat Oct 3 18:50:12 2009
I completed Garden Of Bones, first I
left the scythe and escaped,
got killd repeatedly by either that stupid deathcloak/tentacles thing or by forgetting to use the skull :(,
I chose to pick up the scythe (ref 50)
What I want to know is did I find the 'good' ending?
Alec Worley Tue Oct 6 18:40:39 2009
Hi pi4t, Thanks for reading Garden of Bones. In answer to your question, I guess I'd have to be Mr Arty-Farty and say - which ending felt right for you...? Thanks again, dude.
Robert Douglas Tue Nov 1 14:21:25 2011
Just had a quick go at Garden of Bones. Didn't take long for me to get killed! Great idea, well written.
hh Sun Jan 5 01:15:01 2014
Gorborix Molk Wed Jan 22 00:33:49 2014
Loved Garden of Bones! Great job capturing the vibe of the original FF gamebooks.
noctu Tue Feb 11 12:50:28 2014
Hmm. I like it, although it seems to be impossible
to help the little girl and actually have a chance of success.
Damn Sat Mar 1 21:08:27 2014
Got fucked up
Louie Tue Mar 25 23:08:21 2014
Took a couple of goes, but is extremely short if you get three or four decisions right, overall unimpressive.
Carl Sun May 25 10:25:18 2014
Am I missing something?
I completed this adventure successfully in about 6 moves give or take 1 and only 3 tries.
Is this like a demo or something?
Carl Sun May 25 10:29:57 2014
Considering the lack of any contrary comments I'm going to assume it was merely an "example".
Shortest and easiest mission and easiest final opponent ever faced in any gamebook.
Unless, anybody, is there an ending where you can acquire the schyth AND walk out alive and well?? If not, bit weak.
Sunni Thu Jun 12 09:11:45 2014
This ending strikes me as a those "a day in the life of....." for someone who seeks new places for adventure. No gold, no prize, no regrets, onwards to the next experience!
Just wondering, if I don't help the little girl, I wouldn't know the scythe was cursed. Considering I'm a "thrillseeker" of sorts, it felt a little out of character to abandon the weapon
4 down, many more to go!
JJ Sun Sep 28 12:50:04 2014
Err...I lost without warning?
H Fri Oct 31 14:49:40 2014
Liking it so far, but I get the impression I might need to be a bit more careful.
Carl Sun Nov 2 10:52:05 2014
For Robert Douglas;
Was this intended to be a demo/quick adventure?
As I posted earlier, I defeated the final boss in about 6 moves from start to finish, and only 3 tries at the game. I had to leave the Schyth in the graveyard but escaped with my life, seemingly a good ending. Is that the completion? Or am I missing something? Is it possible to get the Scyth too somehow?
I presume you mean Alec Worley rather than Robert Douglas.
None of the gamebooks are 'demos', whatever that means, but they are all different sizes. For example, The Diamond Key has 1000 references, Garden Of Bones has 50. If you want to know how big a gamebook is before you play it, you can look here. You know that you have reached the best ending if you get a "CONGRATULATIONS / You have completed..." message - which, in this case, you will have done.
So, no, you can't get the scythe.
Robert Douglas Mon Nov 3 18:13:43 2014
Sorry, I'm not the author of Garden of Bones. I did actually give it a try a good while ago, got killed very early on. It's very well written with some good ideas.
Richard Evans Sat Dec 6 21:45:49 2014
Lots of fun...
I enjoyed the fact that you weren't supposed to take the scythe; normally FF is just killing wizards and stealing their stuff and this thankfully dispenses with the latter!
Erika Thu Jan 8 15:05:17 2015
It was a very scary hyperfiction
kitkat Sun Jan 18 04:43:02 2015
you cant pick your ending like at all :P
Decklin Wed Feb 25 02:03:05 2015
love this game
Jonathan Sun Mar 22 01:38:58 2015
A nice, concise and well written adventure.
Babap Sun May 31 01:24:37 2015
I really like this story, and the fact that it has
Two ways to victory
The thing is: the final battle is too difficult, and there is no way to weaken the "boss", so very often players will get stuck there.
chase Tue Aug 4 07:19:24 2015
i think you should put a checkpoint into each of these stories it sucks having to restart every single time. im not going to restart. in fact i think im done reading these stories. dont get me wrong they are great but once again the time it takes me to read it all and then go back to the same place i was at. its unbearable.
Robert Douglas Tue Sep 15 12:41:19 2015
I can understand your frustration, however you can actually 'bookmark' your progress within an online gamebook on FF Project. It's similar to manual saving in video games. Bear in mind that saving at a particular point wouldn't guarantee success as the player might have missed a vital item, note, or choice further back. Paperback gamebooks were no less different as regards restarting from the beginning and determining the correct path - not to mention favourable scores and lucky die rolls make a difference. Many veteran fans would certainly remember the many hours spent in finally achieving success. But then, persisting to overcome a difficult challenge is a huge part of the gamebook idea; some fans have complained in the past that some adventures were too easy! Jonathan Green's 'Knights of Doom' is one example of hard difficulty, yet the in-depth writing, world atmosphere, and brilliant illustrations are entertaining enough to play through at least several times. Sometimes death entries in themselves were very memorable and ingenious (featured in all FF titles).
TheStabbyBrit Sun Sep 27 17:28:41 2015
Seems odd that there is apparently no way to help the girl AND find the mandatory items required to complete the adventure.
Also, the "best" ending can be obtained with one skill check and one fight.
Still, I've played the hell out of this, so I can't knock it too much. I just wish there was a bit more of it!
Rose Sun Jan 10 18:02:01 2016
Oh my god, second time I've tried to complete this and then died in combat. So annoying!
nasu Sun Dec 18 06:50:07 2016
this took literally 2 minutes and i took the scythe just cus lol
Hud Tue Jan 3 21:02:44 2017
Died within minutes, loved it
MadRol Fri Feb 17 15:35:38 2017
Well... That was quick!
bluejuice915 Tue Apr 4 15:14:14 2017
A good quick game. I literally completed this during school out of boredom, without maping. It was good. Quality plot, skilled execution, and variety of choices in how to win. I'm hoping I missed a insta-death near the end, because those are always a nice touch. Very good though. Grade: 99
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