Wow, really couldn't have put that better myself! (No really, I couldn't. I'm so damn jealous!). The puzzles where you had to choose the right options in the right order were ingenious! My personal favorite of these was in The Golden Crate where you had to figure out how to get closer to the Death Bot to disable it with the item (the actual item you use seemed to be a bit random though).
The other thing I liked about the Wrong Way Go Back series was how things from one book helped you to solve puzzles in the next e.g.
Getting to the Riddle Bot in CO and getting into Tree Lane in The Golden Crate.
The story is a real gem too. In the middle of all the stand alone gamebooks and books with unfinished sequels (Outsider, Bodies In The Docks) it's really nice to have a continuing storyline.
Oh, and Glen. Sorry for that inaccurate rant on best endings :-(
Ulysses Sat Jul 21 03:23:28 2012
You may be pleased to know that Episode 7 is essentially one large puzzle where everything is logical. Certain things are needed to obtain access to certain areas and there are either direct clues hidden about for what they are, or they should turn up in the course of normal exploration. I have made an effort to make everything as logical and reasonable as possible. There is one element I am not quite happy with at the moment, but I have enough spare references to handle it (I think). FYI, Episode 7: Return to G15-275 will be 600 references long. Regarding the sandwiches in PotS, there was no reason or logic to that.
I also enjoy those bonuses for using items and knowledge previous Episodes and can promise you will see more of the like.
Erka Fri May 3 05:14:36 2013
Would like advice with The Dead World
I've found the unexploded munition, and destroyed a beam. I've also solved the puzzle in the sphere to the north, which deactivates the beams. Both solutions seem lead to the same ending dialogue, don't continue, and end with the crew of the ship being killed by the passengers. Are there other endings out there? Like stopping the mutiny?
Anonymous Tue Aug 13 09:46:30 2013
I love the Wrong Way Go Back series by Ulysses Ai, thank you for making them available!
D-L-T Tue Oct 15 02:47:17 2013
I never really understood the point of The Dead World. I understand from something Ulysses wrote in the guest book that it was released as an "interim" book while he was finishing Return to G15-275 but I've never really found it as satisfying as the other books in the WWGB series (which is, in my opinion, the bestest).
Yaztromo Sun Oct 20 21:29:38 2013
Yaztromo Mon Oct 21 14:35:55 2013
This is insofar the "strangest" chapter of WWGB saga: much less nonsense (fights, weapons, objects...) and more, how can I say, PHiLOSOPHY!
Like last few installments is it all played in a single, pretty limited location and the role of fights is very minor compared to exploration and enigma solution.
What puzzles me is how we can bring forward (in the on line version of the game) the STAMINA and SKILL improvements from the "Wolverine treatment", as the adventure finishes almost right after and you can't carry them over (as far as I know).
Ulysses Tue Oct 22 01:39:46 2013
All bonuses, including the one you are referring to should be carried over by clicking the "Continue" link at the end of the adventure.
Jamie Thu Mar 6 09:17:34 2014
The narrative is good, and has a lot of depth.
Yaztromo Sat Dec 6 12:44:06 2014
This is one of my favourites WWGB... lovely background story never openly and fully laid out in front of you... I like it...
Yaztromo Tue Dec 16 19:45:01 2014
Hi Ulysses, did you get my email about this gamebook?
Ulysses Fri Dec 19 09:42:43 2014
@Yaztromo Haven't got any emails about The Dead World recently.
Yaztromo Fri Dec 19 14:19:26 2014
Ulysses Fri Dec 19 22:33:48 2014
Still nothing. Are you sending it to: "ff_stories(at)hotmail.com"?
Yaztromo Mon Dec 22 09:01:41 2014
Jonathan Wed Jan 14 16:42:38 2015
This was a short adventure, and I enjoyed it - although the prose jumped between matter-of-fact adventuring, mystery, tacked-on philosophy and a bit of macho talk. Funny, just not consistent - but maybe I haven't seen enough of the story to understand the mixture. All in all, a nice, mysterious, existential tale.
Andrey and Sven and Ali Tue May 19 12:58:27 2015
That was easy:-)
WTF Thu Aug 11 10:46:58 2016
W. T. F.
TFBOYSANNIE Wed Sep 14 06:29:17 2016
beriorgar Tue Feb 7 15:36:27 2017
first run, completed it without any problems. seems a bit too easy, but perhaps i was just lucky
zzzzzz Thu Feb 9 05:57:30 2017
LOLS looping forever till i die
If you wanna read alot then well play this
Bob Tue May 22 10:40:58 2018
Well i stat boosted and loved some of the stories written here. Short book but considerable effort has been taken
only thing i dont know......
still dont know what item you can carry forward, is it important/usefull/wacky
Katemz Thu Aug 23 09:30:39 2018
A nice game full of reading comprehension .
keenan Mon Jan 28 00:19:32 2019
too quick and easy...but written well
paul Sat Mar 16 23:22:19 2019
omg i completed it.... i just picked my directions at random... wait this probably isn't good is it?
Ulysses Mon Mar 18 12:36:51 2019
You've picked up on something a few other readers seem to have missed...
It's not hard to complete The Dead World. The whole point of it is to gain a large boost to one of your stats. If you completed the book and didn't find anything like that, you indeed missed out on something. Since there are four directions you can explore, there are probably four types of power-up available...or maybe one direction is fruitless...I can't remember anymore.