The second instalment of Richard Evans' trilogy is now ready.
"Listen closely," he says, his face contorted by tremendous effort, "for there is but little time. You must reach Novgard soon and lead an army to the World-Flame. At first we thought that the death of the Northern World-Flame did not affect ours, but we were wrong. Everywhere the other World-Flames are fading, despite all our efforts". Your blood chills, the extinction of the World-Flames would plunge the Earth back into the chaos of its formation; an event that civilisation would be unlikely to survive.
Thanks to Andy for putting this up here! I really enjoyed writing it, though now I've played through I've noticed a few typos... Please feel free to put down the most egregious ones, and hopefully either one of us can get around to correcting them.
It's very rare indeed for people to point out such errors, if you've seen any then you may as well send me an email and I will correct them.
Richard Sun Jan 4 16:03:33 2015
Sure, i'll get onto it.
Amir Sun Jan 4 19:23:52 2015
I'll note in the Council dialogue, the reader can (if he wishes) enter an infinite loop of choosing the same dialogue choices.
Amir Wed Jan 7 16:10:14 2015
Iron broadsword gives no bonuses against wraithes - does it only apply to specific types of undead?
I wondered this. In the original, each undead opponent is clearly indicated as such. Wraiths don't have this indication, so I didn't make the bonus apply to them. It's possible that it is an oversight, but it might be that the author doesn't consider wraiths to be undead.
Richard Wed Jan 7 17:12:32 2015
I intended this; I concieved of wraiths as "spirits", different from the "undead" necromantic constructs that you usually fight against. It might not be a fully logical distinction, but I'd rather it were maintained.
Andre Gabriel Thu Jan 15 18:05:18 2015
Great game. And great idea. I was a big fan of Steve Jackson and Ian Livingstone growing up. The possibility to play such "games" again is delightful.
Haoie Sat Jan 17 07:34:36 2015
This is a lot harder to beat than Shadow!
Richard Evans Sat Jan 17 09:03:06 2015
If you're finding it difficult to get out of the city via a certain route, try taking another. There are three different means to escape; and some are definitely easier than others.
Jordan Sun Jan 25 23:15:17 2015
Wow, the titan kicks my butt no matter what I try. Any help defeating it would be greatly appreciated.
Jordan Sun Jan 25 23:18:02 2015
Is it necessary to actually escape the city? I stayed in order to help them, help the noblewoman etc, but the titan is hard as heck to defeat. Any help would greatly be appreciated.
Richard Mon Jan 26 00:24:02 2015
There are several ways to beat the Titan
1. You can avoid fighting the Titan altogether; Hint- the mechanist is the key. 2. You can avoid the entirety of the final battle (there are two other ways out of the city) 3. You need Dawnbreaker, without it the final battle is literally impossible
Jordan Mon Jan 26 03:45:36 2015
An excellent ending Richard! Thanks for your prompt response, I highly anticipate the conclusion! You've got a new fan for sure!
David Mon Jan 26 13:34:23 2015
Awesome best thing ever
Amir Sat Feb 7 17:46:42 2015
The trigger for the final battle can go off at moments where it seems impossible. For instance,
I went from being unconscious in one of the temples in the Alachite district, a guy coming for my neck in Section 379, to suddenly making my way to the walls.
It would possibly be too painful to program, but it might help to designate sections where the trigger can't go off.
Yes, you have a point with regard to reference 379. I've already been through the painful part as the timeout isn't implemented as a standard game mechanic but by script commands copied and pasted all over the place, dealing with any one instance of this is not much of a problem. In this case I've moved the (potential) timeout to 479 and 480 which are more convenient situations in which to leave for the walls.
Emanuele Mon Feb 9 16:25:24 2015
I liked it so much..also with the time passing and urging you to visit the districts as swiftly (and minutely!) as possible..with dead ends you have to wander long within..where edible sources are never enough to cast all the spells you'd like to!
I'm really looking forward to the next chapter of this saga!
Volden Tue Feb 10 13:50:36 2015
Does the first prayer answer in the Alachite District mean anything? It references several items which can be found, but
some of them can be found inside the walls (e.g. the falcon from the bird shop in the Gold District) but once you get the octahedron, you're out of Novgard.
Will they mean something in this episode, or the next one?
Amir Wed Feb 11 01:32:31 2015
One thing I liked was that the "multiple paths" were built very explicitly into the district structure, as well as the references by the characters. In "shadow to the north", it was much more opaque as to what content one might have missed or could seek in a repeat playthrough.
Jansen Thu Feb 19 01:48:05 2015
A good story
jhaelen Thu Feb 19 13:13:12 2015
I already enjoyed 'A shadow on the north' but felt it was a bit short due to the branching, but 'A flame in the north' is truly epic. I like how there seem to be (at least!) two entirely different approaches to succeed. It's a really cool mechanic that the first part is running on a timer, encouraging replay to optimize your moves and achieve as much as possible before the climactic battle.
I've just been wondering why several of the fights seem to be so hard with the enemies always evading my attacks. How is it determined if they evade? Is there anything that can be done to prevent them from doing that?
There are in fact three different routes to success, one of which is much shorter than the other two. The way some enemies evade your attacks is not part of the standard mechanism, it's defined on a case-by-case basis, presumably to introduce some variety in combat. Here's an example from the original (reference 125) :
GLAIVE THIEF STAMINA: 6 SKILL: 6
Special Condition: AGILITY: when you win a combat round, roll a dice. If 1 or 2 the thief dodges your sword, sustaining no STAMINA damage.
I've implemented these special conditions as closely as I could. There's nothing you can do about it in general, but what I would say is that this is a relatively easy gamebook for its size, and if a fight appears too difficult at first glance there is always a way to improve your chances.
jhaelen Fri Feb 20 10:42:14 2015
Thanks for the explanation - I guess I must have had some really bad luck with the dice rolling then :)
I've been following hints for a third solution but wasn't sure if it's actually achievable - good to know there's a way!
I've also had fun trying to hunt down the Crimson Hand - so far I managed to find and defeat four of them.
I'm not sure how difficult this gamebook is compared to others, but I like that it's generally very fair and the consequences of taking various actions always make sense. So, again my compliments to the author! My victory using the most obvious route was a close call indeed: In the end I had 1 stamina left...
I'm really looking forward to the conclusion of this trilogy.
P.S.: I think I found one error: In paragraph 255 you get to choose between using a hammer or a mace - the paragraphs for these two choices seem to be swapped.
It is possible to kill all five of the Crimson Hand.
There's a rough difficulty rating for each of the gamebooks here. It looks like A Flame In The North will either be 'fairly easy' or 'medium difficulty'.
Thanks for pointing out the error. In fact they aren't reversed, it's a mistake in the text at 555 which until I just corrected it said 'mace' when it should have said 'hammer'.
Claire Tue Mar 10 12:13:06 2015
Richard, thanks so much for a wonderful game. I've been hooked on it the last few days but not managed to crack it yet.
I understand there are a few ways to win.
At present I'm concentrating on reaching Lord Fenric's
I remember throwing a smoke ball to get past the guards outside previously, but can't remember now where I bought it. Maybe at a stall, but in what district? I've retraced my steps, but had no joy.
Any suggestions would be appreciated.
I've also purchased an antidote as I hope that'll help against the Lord's poisons?
Richard Tue Mar 10 13:41:01 2015
Thanks for the feedback! With regard to your questions...
You would have bought the smoke from the Thieves guild, i think (although there are other ways to get around the guards). They are set up inside a particular Inn of ill repute.
As to the antidote,
My advice is to purchase as many as possible. There are several ways you can get poisoned within the house, especially if you aren't careful, and the consequences of doing so without the antidote are dire.
Claire Tue Mar 10 13:53:13 2015
Hi again Richard,
Thanks for the help.
I know the inn of which you speak, I'll head back there and dig a little deeper. I thought maybe that wearing the nobleman's clothes that I bought in Gold would help to fool them outside the house, but that option wasn't presented to me. Guess I think I'm cleverer than I actually am!
Thanks also about the antidote tips, I'd lke to finish the story by conquering Lord Fenric, though I hope after taking the steps you suggest there aren't any other nasty surprises lurking in his home. :)
Richard Tue Mar 10 14:32:51 2015
You're certainly cleverer than i was about the clothes - i didnt think about using them at that point, although arguably - given the state of alert the house is in - the guards shouldnt be letting anyone through, no matter what they're wearing.
Sugar Sat Mar 21 13:15:07 2015
I have thoroughly enjoyed this well-written and thrilling adventure. Waiting for more!
josh Wed Apr 22 02:26:22 2015
wow, that was a truly awesome experience. I cant wait for the next chapter to the story! I thought the first part was awesome but this, this is something else. I felt so cool leading a hole army against the necromancer, and if I do say so myself I did so very well. Anyway
josh Wed Apr 22 04:47:57 2015
On a side note of this story's well written brilliance, and fantastically played strategic options. Well can anyone tell me when the third part will be released?
jack Wed Jun 17 04:27:56 2015
Stephen Balnave Tue Jul 14 03:56:37 2015
Combat was much more challenging than in the Shadow in the North. I had to replay it multiple times due to unfavorable die rolls. Good story though. The time limit added to the urgency and excitement.
Red Art Tue Sep 1 06:36:06 2015
Truly epic. It's a great feeling to see that your actions have a significant impact in the battle's development. I have really begun to admire your work and this masterpiece gamebook proves how great of an author you are. Thank you Richard Evans.
Loved it when the banner rose from a tower and then when you stabbed the titan with Dawnbreaker. It was LEGENDARY
Smito000 Thu Sep 3 13:25:44 2015
Just completed the yesterday after repeated bashings, great adventure, looking forward to the next one.
Sophia Thu Jul 7 20:43:31 2016
I just played through the first two of the trilogy (which I loved), and I'm wondering if part 3 is out yet.
All I know is I don't have it.
Dean Tue Mar 14 11:32:41 2017
A really brilliant adventure! I can't wait for the final chapter :)
Dean Thu Mar 16 11:07:46 2017
A really brilliant adventure! I can't wait for the final chapter :)
Jorge C Sat Apr 8 16:10:08 2017
great books!! lots of paths to follow and decisions to make but its quite addictive!
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