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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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Bloodsworth Bayou




Glen Davidson
Sun Aug 28 18:58:52 2016
Skull - non-optimum ending reached
A very well put together story. It almost felt like I was in the deep South of the United States.

Oak
Thu Sep 29 17:46:41 2016
Skull - non-optimum ending reached
Immersive experience. My death via barrel of nails was novel. :)

Jan
Sun Oct 23 09:21:46 2016
Star - optimum ending reached
well written

Quorrah
Wed Dec 14 21:58:19 2016
Skull - non-optimum ending reached
SPOILER  
END SPOILER

The thin white duke
Sun Jan 1 12:47:13 2017
Star - optimum ending reached
Excellent adventure, good prose and a novel take on the gamebook format, meeting Robert Johnson on the way was an unexpected bonus!😎

bluejuice915
Sat Jan 14 01:32:01 2017
Star - optimum ending reached
A good quick play. I was surprised at this. The playing I found was good, although since I won on my first try I can't be sure. Good use of New Orleans as a setting and historical background.
Grade: 93

Roy Lazarovich
Sun Feb 12 09:18:45 2017
Skull - non-optimum ending reached
First time playing on ffproject.com and I've enjoyed myself

Peter Pan
Fri Apr 14 04:50:36 2017
Star - optimum ending reached
I did it... Woohoo... I'm a winner

Yaztromo
Sun Sep 10 21:27:54 2017
Skull - non-optimum ending reached
Great atmosphere!

Jake
Thu Oct 12 15:41:54 2017
Skull - non-optimum ending reached
Very atmospheric - I liked this one!

RogueOne
Fri Nov 17 21:59:49 2017
Star - optimum ending reached
Done!

Peter
Fri Dec 22 06:26:32 2017
Skull - non-optimum ending reached
Well written.

mungo lobsterpot
Mon May 7 00:37:52 2018
Skull - non-optimum ending reached
Killed by a ghost confederate- what a way to (attempt1)

prudence kitchen
Mon May 7 01:16:26 2018
Star - optimum ending reached
excellent stuff- challenging and chilling.

Caylee
Tue Jun 19 11:01:50 2018
Skull - non-optimum ending reached
It was alright I guess but a bit bleak

Flitch
Mon Jan 7 02:52:45 2019
Is there any way to
SPOILER  
END SPOILER

paul
Sun Mar 24 21:55:51 2019
Skull - non-optimum ending reached
ant man got me :(

Sean F. Smith
Mon Nov 8 22:43:14 2021
Skull - non-optimum ending reached
I ended up being scared to death by a field of zombi -- I feel that's the perfect way to go! Excellent modern tale :D

YARD
Fri Aug 11 12:25:25 2023
Star - optimum ending reached
First won this one a few weeks ago. Decided to try again recently, to see if I can catch any typos or the like (none found to date, unlike a few other works on here, long and short - you have my respect!) and if I can get an alternate way to win. Instead, I have so far discovered several more ways to lose I didn't even suspect existed - all of them quite memorable, to boot.

I wonder if anyone else had discovered that getting reduced to 1-2 HP when fighting the Alligator allows you a way to not only continue playing, but even provides you with a cool (if not necessarily helpful) item? That was such an unexpected touch, but I'm glad it's there.

In general, I really like the atmosphere here. I mainly wish it was a little longer - perhaps about the length of Golem Gauntlet? Granted, Golem Gauntlet is also almost completely linear, but I think it's achievable when the player apparently walks for hours without much happening in some of the refs, and considering that there whole mirror worlds, but which are simply a short (for the reader) walk to the boss.

Someone else had described the combat as "unremarkable" or something earlier on. While this can be interpreted in different ways (i.e. a request for more Outsider-style unblockable enemy abilities, which are a bit of a double-edged sword, and excellent gamebooks like A Princess of Zamarra had functioned fine without them), I would agree that some way to enhance combat power for a fight's duration or get a fighting companion who is not lost in a cutscene would not go amiss.

Lastly, I would say that while the optional sequence with the Civil War soldiers is clearly well-intentioned, it's unfortunately the most wooden part by far. Their lines, and your dialogue responses, all feel like you are tweeting at each other from different parts of the country, rather than as something ghosts dead for over 150 years and a tired, cursed, probably wounded man in an unfamiliar area would say on the spot.