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Fighting Fantasy Gamebooks
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For the benefit of those who've never heard of
them, Fighting Fantasy Gamebooks would
consist of around 400 short numbered passages of text.
Typically they would tell a Tolkein-like story, but the
reader / player would be given options as to how they
wanted the story to develop. This involved presenting a
choice of numbered passages to read next.
There were also other rules, generally to do with
rolling dice at appropriate moments: to determine the
outcomes of fights, or the performance of difficult
physical feats.
As a kid, I read several Fighting Fantasy Gamebooks. Many years later,
while teaching myself CGI programming, I remembered
them and felt that Fighting Fantasy would make an interesting
subject to practice on. As a programming exercise, I wrote the
software featured on this website.
The idea is that the software should be able to drive any
Fighting Fantasy Gamebook, so long as the rules don't deviate too far
from the basic system. It's just a question of adapting the books
into the correct format. I have done this with several
amateur gamebooks, this website is the result.
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Credits
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The website design, the software and format of
its associated files are mine, although I
make use of the CGIC library which was written by Thomas
Boutell.
CGIC, copyright 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004 by
Thomas Boutell and Boutell.Com, Inc.. Permission is granted to use CGIC
in any application, commercial or noncommercial, at no cost. HOWEVER,
this copyright paragraph must appear on a "credits" page accessible
in the public online and offline documentation of the program.
Modified versions of the CGIC library should not be distributed without
the attachment of a clear statement regarding the author of the
modifications, and this notice may in no case be removed.
Modifications may also be submitted to the author for inclusion
in the main CGIC distribution.
The featured gamebooks, in their original form, were written by
Jeff Sinasac,
Philip Sadler,
Gavin Mitchell,
Andrew Wright,
Hugh Eldred-Grigg,
Steven Taylor,
Gaetano Abbondanza,
Simon Osborne,
Davy Stedham,
Al Sander,
Kieran Coghlan,
Ulysses Ai,
Victor Cheng,
Stuart Lloyd,
Ramsay Duff,
Kekataag
and
Julius Lee.
The artwork is taken mainly, but not exclusively, from the Fighting
Fantasy gamebooks themselves. Featured artists include
Martin McKenna,
Russ Nicholson,
Iain McCaig,
Terry Oakes,
Tim Sell,
John Blanche,
Duncan Smith,
John Sibbick,
Brian Williams,
Gary Ward,
Edward Crosby,
Tony Hough,
Les Edwards,
Dave Gallagher,
Matthew Jeffery,
Julius Lee,
Dave Holt,
Zeppin
and David Alexander Smith.
All illustrations are
copyright © the individual artists.
And of course the whole Fighting Fantasy concept was
devised by Steve Jackson and Ian Livingstone.
Where possible, I have either obtained or am actively seeking
permission from the
known sources of the material on this website. If
they, or anyone else objects to my inclusion of their work,
I will of course remove it immediately.
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