Trapped next to engineering to a short, but very hot death!
Olddreamer Sun Dec 22 04:18:41 2013
Hi mommy! Remember me???
Olddreamer Sun Dec 22 04:27:22 2013
Found another ship! But then it got really hot, again...
Olddreamer Sun Dec 22 05:01:22 2013
With the hints on the blog I made it through!
Gotta find this planet...
Rudlin The Elf Fri Jan 10 21:16:06 2014
Just beat it!
Karl Fri Mar 14 17:44:18 2014
Very, very funny. I really enjoyed reading this one through.
Arguth Sun May 25 00:04:14 2014
I personally feel although this work is rather funny it's also an utter disgrace. I mean even by reading the pdf version it;s almost impossible to figure out how to complete this adventure. You have to guess at certain things and pick up on luck, it's almost impossible to avoid being fried after you re program the bot. It's insane. I hope your other sequels aren't like this.
Josh Mon Aug 11 03:53:54 2014
Okay, that sucked. I guess I have to search more in the club, as I found the screwdriver but no battery. Plus I didn't beat the soldier.
Yaztromo Sun Sep 28 21:53:47 2014
This is just one of the many details that I love of this series:
A Beginnerís Guide to Programming and Troubleshooting Common-class Androids, Robots and Interfaces
By B. Sukumvit
Ellis Dee - UK Mon Dec 8 12:44:29 2014
Rob Tue Jul 21 23:23:22 2015
Funny script! I'm planning on getting 'charming' myself this weekend lol
Rob Smith Wed Jul 22 13:10:23 2015
Have completed this after repeated attempts. I tried again to be sure, but it didn't work the next time. I find that it seems arbitrary whether one can kill the guard before he blasts you. That is one of the critical factors. As a result, I restart every time until skill is 10 (maximum) before the game even begins. Even then, the next problem I find is that the battery in the locker is incompatible. I am wondering if this is a variable factor, but I can't find any hint pertaining to the selection of 3v, 6v, or 12v like with the floor tell as given by computer at the start. Also, there is a mistake in the script here because the script offers '3v, 9v, or 12v' but the actual menu options offer 6v instead of 9v.
I find myself torn between the brilliantly written clean humour in this tale, and the clunky algorithms which ultimately ruin smooth playability.
Yaztromo Wed Jul 22 20:02:38 2015
Welcome to the brilliant genious mixed with hardness of Wrong way go back!
Dirk Caine Tue Jul 28 15:42:12 2015
Randomizing locations is a cheap way to artificially increase difficulty.
pk Sun Sep 13 02:53:35 2015
i did the stuff to the robot, it helped me , but how do i get on the ship faster?
Pyrokryos Sun Sep 13 03:17:06 2015
i did it!! next stop planet of the spiders
Ulysses Tue Sep 15 08:55:20 2015
Well done. Make sure to play each new episode with the Continue link to retain your character and build up bonuses. You can bookmark your progress at the start of each episode to keep your character in the event of unfortunate choices.
nag Wed Sep 23 16:18:46 2015
ahah spent so much time on this but the conclusion was worth a laugh, let's see what chapter 2 is hiding :p
Zero_Cool235 Fri Oct 16 00:01:56 2015
Hanky Tue Oct 27 22:46:33 2015
The elevator is the stupidest idea ever.
It starts well, then this ... thing completly broke the rythm and put you out of the story.
So after 15 attempts to get the good floor, I just quit.
Ulysses Wed Oct 28 11:09:32 2015
Glad you're enjoying WWGB!
If you're stuck trying to get back to the floor with the Nightclub, talk to the ship's computer at the start and watch out for the location.
Unfortunately there will be more frustration to come. The rest of the series is not so unfair.
gavman Sun Jun 19 16:32:50 2016
just lost 20x in a row, closest i got was a utility locker and maint tunnels
Yaztromo Fri Jul 8 19:02:48 2016
Hello Ulysses, if you have a look here https://www.kickstarter.com/projects/2036759092/stellar-adventures you will notice that Arion Games funded a version of Advanced Fighting Fantasy RPG rules dedicated sci-fi settings and already opened the playtesting forum even if there are still more than ten days for supporting the game (and be included in the playtesting forum). I don't know what your point of view is on this, but I'd love you collaborate with Arion Games to make sure that your gamebook adventures can be easily converted into a RPG adventure. In particular, I'd love being able to use the cool weapons used in WWGB saga!
Well.... now I told you, so you can't pretend you don't know! ;-)
Shadow Mon Aug 22 12:16:21 2016
Is there any way to tell what battery you need for the screwdriver?
Ulysses Mon Sep 5 12:05:13 2016
Select the screwdriver and click on USE.
t Tue Dec 13 16:18:24 2016
I keep going into the sun
burnt Sat Jan 7 11:13:32 2017
HOW DO YOU FINISH THIS GAME I KEEP FLYING INTO THE SUN!
burnt Sat Jan 7 11:25:51 2017
I flew into the sun after only thirty minutes.
Ulysses Thu Jan 12 10:20:57 2017
You go into the sun early if you've skipped vital steps and can't win.
In retrospect the gamebook is a bit unfair, but it is definitely beatable. It relies a lot on using objects in the right time and place, and there are clues for most of these.
Al Toro Fri Jun 30 19:10:50 2017
I just couldn't get how is "go mo" = 50? I'd appreciate if someone has figured it up and can share the knowledge :)
Ulysses Sat Jul 1 06:50:54 2017
@ Al Toro
When you assign numbers to letters starting at A=1, B=2 and so on you get:
g=7, o=15, m=13, o = 15
7+15+13+15 = 50
Wrong Way Go Back has too many leaps of logic like that, and I would like to go back and rewrite it - but the rest of the series gets more reasonable.
Al Toro Sat Jul 1 09:28:41 2017
Thank you for the support, I figured it out just a bit after writing the question here.
I just finished the editing of the gamebook translation in Bulgarian, btw. I think it is a pretty cool one, both light for reading, with enjoyable sense of humor, but with gameplay and story as well. I changed only this "puzzle", since I think very few readers will figure it out, even if they know the password, which makes no sense - it would be more difficult for the reader than the character, so I added instruction in the spirit of "If you know the password, sum the numbers, corresponding to its letters (A=1, B=2...)" Also I added sections for "Items" and separated the usage of "time" in the rules. Finally, I rounded up the minutes used. It seems like a fun idea, but after few chapters it gets extremely annoying to sum up the seconds and rounding it to 10 seems like a good idea.
I do not know whether you were contacted regarding the translation, but if not - there are some friends here from "Gamebooks" magazine (Bulgaria), which will definitely be interested in publishing it. It is not distributed in bookstores and is in small quantities, 100-200, sold just to cover the expenses, usually in crowdfunding manner. If you are interested to be published here on paper, you definitely can be :)
Salrik Wed Aug 9 03:16:09 2017
I appreciate a good challenge. But screw you for not only putting a different floor level and making any kind of screwdriver (a traditionally hand-powered tool) require electricity. Or, like, adding in more options that let you go back would help immensely.