And in addition, my thanks to the authors of the books as well for their work, which (in some cases) even exceeds the quality of many of the original fighting fantasy gamebooks
A minor bug in Impudent Peasant: there is at least one situation in which you have the option to eat a meal even if you don't have any. Doing so gives you the Stamina points and leaves you with 255 meals!
I've found and fixed three manifestations of this bug, hopefully there aren't any more. Thanks for bringing it to my attention.
Cemal Onur Donmez Tue Aug 16 08:37:51 2005 General Chat
Hello,
I have read many of the online gamebooks, and I was wondering how I could put some of my own on this website. If you could tell me it wold be great.
Onur.
There is no mechanism for you to enter your gamebooks for online play. If this is what you want you could try http://www.fightingfantasy.org, but the way it works here is that I take gamebooks and convert them to the online format myself.
If you have written any gamebooks, then by all means send them to me and I will be happy to put them on the downloads page at least. I can't promise an online adaptation, whether that happens depends on how good I think they are, how close the rules are to standard FF, and how much free time I get.
After you meet the Dice Creature for the second time, go west. The text will tell you that there is a massive boulder in the area. You need Trinitour to move the boulder.
After the thing they call the nameless horror, I have a problem with a gentlemen who wishes to shake my h hand. When I decline, he kills me, and when I shake, he kills me. What item do I needd?
"On Riders of the Storm. After fighting the Triniter, I walk on, only to be swallowed by something which says I'm damned. What does this mean? How do I avoid or destroy the shadow steeler?"
SPOILER
You must find and use either the torch (for a tough fight with him) or the fire sword (for an easier fight). It must be said that the fire sword is harder to find though.
Several of you'ver heard of me, but here I am with a question on Riders of the Storm. After fighting the Triniter, I walk on, only to be swallowed by something which says I'm damned. What does this mean? How do I avoid or destroy the shadow steeler?
If it's complex to implement as a rule, you're the one to judge, I have no programming knowledge whatsoever.
However, if it's rather simple and could be implemented, why not?
Now I understand that your «Gut Feeling» tell you not to allow luck in combat, but is that really reasonable? I mean, if the original books allow luck and you program them, why not implement this feature as well, even if you don't personally agree with it?
I think it should be up to the author to decide how their game is played, shouldn't?
Don't get me wrong, I think this place is really awesome and you do offer something great to the community. I'm certain you are not programming all of this for yourself, which is why I find it strange to be against something that seems to be such in high demand. If it was implemented, people could still refuse to use LUCK in combat, it's not like it's compulsory.
Just some thoughts.
E.
You are attributing things to me that I simply did not say. I suggest you go back and re-read the discussion I had with Phil Sadler. I don't really have anything else to add to that.
It's up to the author to decide whether or not they want their gamebook on my site. But it is up to me alone to decide how I implement it, and I am generally as faithful to the rules as is feasible. If any author subsequently wants their work removed, it will be.
Thanks for the compliment - however bear in mind that this website grew out of a programming project. To some extent, I did write it for myself, and the fact that some people like it is a bonus. I suspect that this is the case for most other websites, and indeed for creative work in general.
I've just tried the Black Lobster, definitely not my kind of gamebook. I'm not saying it's bad, it's just doesn't fit in my conception of what a gamebook should be.
PHIL SADLER:
It's truly is a shame you've decided not to write gamebooks anymore. Your third book would've been a masterpiece!
ADMIN:
I've got my own gamebook but I'd like to know just how different it can be, stat wise? I don't use skills, endurance or luck. Could you still put it online? It's got a completely new and original combat system and a spell casting system as well.
Thank you.
E.
There are very few people who have written two full-length amateur FF gamebooks. Even if Phil sticks to his guns and doesn't write another one he'll already have written way more than his fair share.
If you send me your gamebook I'll be happy to put it on the downloads page (this also goes for anyone else). Whether there would be an online adaptation depends on all the usual factors, although as it apparently has completely different rules it may not be possible anyway.
Sorry, I must be missing something..... did you mean that the Blck Lobster can now be played online? Because I can't find the link to it on your homepage. Have I misunderstood, or is not really online yet? Or is the link on another page. Thanks.
Yes, the link's there. Second from the bottom on every page. If you can't see it you could try 'reload' on your browser.
You're right, I do want to make something for PC. Thanks anyway. Just wondering - did you find it best to use C/++ or C# or something completely different?
I used C, this being mainly a personal choice, but also because it is fairly easy to find web hosts that offer C compilers. If I was doing what you are doing I think my choice of language would be driven by how I wanted my user interface to look and what graphics libraries I could find. But I would always try and use C if possible.
Hi, I was just wondering if the source code for the programming used is available at all? Obviously, this is not for commerical use or anything, but for a programming class - I am trying to create something similar using a very basic gamebook I wrote for a tutorial and don't know where to start. Thanks!
Sorry, but I do not intend to make the source code available. I doubt that it would be much use for you anyway as it is geared so much towards online play (I assume what you intend is something that will run on a PC not a remote server).