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Lord Thundercock Sun Sep 8 11:59:21 2019
A Day In The Life
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Sweet subject matter! Rather short and it took a heap of goes to get all the way through, but hugely entertaining |
Yaztromo Sun Aug 25 12:52:05 2019
General Chat
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Return of the Pit is the biggest FF monster repository so far.... a beauty! |
Thalantyr Fri Aug 23 16:55:45 2019
A Flame In The North
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Where's the final part?
I love these books. :) |
Thalantyr Wed Aug 21 02:58:35 2019
Bodies In The Docks
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Good one! I enjoyed this one quite a lot. |
HARRIS TENT Fri Aug 16 19:45:00 2019
A Day In The Life
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I DIED VERY QUICKLY. IT WAS LIKE REAL LIFE |
Yaztromo Sun Aug 4 14:17:31 2019
Bodies In The Docks
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I am using this gamebook as a basis for a RPG adventure (it's not the first time), but this time the players asked me a map of Portsmouth as mentioned in the text. Fair enough, I thought and I found on line a map of Portsmouth dated 1919 (a century ago!) and I was very surprised when I realized the the port (and docks) of Portsmouth isn't directly open to the ocean! They are rather on a river (on the back side of Portsmouth, to make it easy) and that river is connected to the ocean through a key. I think this may impact the action in this adventure, as the lovecraftian fish-heads will have to queue wit merchant boats outside the key until they are allowed to pass... what do you think? |
Yaztromo Sun Aug 4 11:24:53 2019
Bodies In The Docks
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I run this gamebook as an RPG adventure various times during these last years, but this time I had a surprise: the players actually asked me a copy of a map of Portsmouth (as it was in the 20s), as it is mentioned in the game. Fair enough, I thought, and, with the help of internet, I quickly summoned it. I was greatly surprised to see that the docks in Protsmouth do not go directly into the ocean, but they go into a river that goes into the ocean through some kind of lock (have a look at it: https://maps.francisfrith.com/pop/portsmouth-1919_pop809907.png) This way the sea born creatures have to queue with all other boats to get access to the docks through the locks!!! Is this going to spoil all narrative? How can I explain it in a meaningful way? |
Yaztromo Sun Aug 4 11:18:26 2019
Tales From The Bird Islands Development
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I'm busy with other things as well, but chances are that sooner or later I'll be back to this, just to put a bow on it, if nobody else does it before. What I love of Fighting Fantasy Project is that it always played the slow but sure game. |
Anonymous Sun Jul 21 04:24:48 2019
A Day In The Life
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Relatively short, yet highly enjoyable! Interesting to see the juxtaposition of modern day with Fighting Fantasy stats and combat. I enjoyed the references. :) |
Robert Douglas Fri Jul 19 11:22:01 2019
General Chat
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If true, that's a shame about Stephen Hand - he did some great adventures. Legend of the Shadow Warriors was one of my favourite FF titles. I was at Sixth Form college when it was released, bought it from a local bookshop during a free period. Distant memories, better days. 'Blood of the Mandrakes' would have evoked such fond memories. |
Stuart Lloyd Fri Jul 19 05:10:20 2019
General Chat
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I heard that Stephen Hand wants nothing more to do with Fighting Fantasy. What would be cool is if some of the books here got the print treatment. However I'm sceptical as they seem to be aiming their books at a childrens' market now. |
Robert Douglas Thu Jul 18 01:41:32 2019
General Chat
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I've spotted on Amazon 'Assassins of Allansia' by Ian Livingstone. It will be released in September of this year. I'm wondering if Charlie Higson and Jonathan Green might be doing any more FF? Since they've clearly dropped the 'Steve Jackson and Ian Livingstone presents...' from the cover of Scholastics titles (but not the FF logo), would it be possible for commissioned authors from the original Puffin series to return with ideas they didn't have a chance to have published during the mid-90's FF crash? I read on Titannica that Stephen Hand was at that time planning a third gamebook titled 'Blood of the Mandrakes'; wouldn't it be great if we had another 'Bloodbones' moment (or even several previously cancelled gamebooks) beginning to appear under Scholastic label! However, in the world of publishing, I'm not sure how realistic that would be. If asked, would the commissioned authors return to FF? Or are they to busy with other projects nowadays? |
Phil Sadler Wed Jul 17 14:00:27 2019
Deathtrap
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Thanks for a very nice review! It's things like this that make it all seem worth while :-)
And, yes, the book is certainly not easy in the slightest, but it is a 'fair' difficulty and not an 'unfair' one like certain FF authors ;-) |
Albertt Wed Jul 17 05:33:47 2019
Deathtrap
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Just wanted to say thank you to the author for the immense effort that must have gone into putting this together. Anyone who enjoys ff will surely enjoy this one.
Specifically, the book is incredibly atmospheric. This is probably the books biggest strength. Every room is fascinating, even the ones your character does nothing in. And almost all of them are creepy. The sense of lurking dread is really, really well done.
My only criticisms are that the books is a little overstuffed with things to keep track of (take COPIOUS notes), and that the book is incredibly, incredibly difficult. I’ve read through it several times and still have no idea what the “best” way to get through is.
But really, really: If you enjoy ff gamebooks you will love this book! Super-compelling! |
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