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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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yaztromo
Wed Nov 13 13:15:17 2019
Bodies In The Docks
On the map from 1919, I can't find any place that would really fit the following description:

You walk down the cobbled street, noting the fearful glances you seem to be receiving from the locals. Yet no one approaches you, and you are left to your own devices. After a few hundred yards, the street turns sharply right, and you are walking against the seawall. To your left beyond the seawall, the high tide laps against the beach, the only sound you can hear. Portsmouth, once a thriving resort, is now a deserted ghost town.

Further along the promenade, a pier stretches out to sea, though as you draw nearer, you see that it is roped off, abandoned and derelict: another testimony to the decay of this once great city.

It is another half a mile until the promenade becomes rougher, and the guesthouses are replaced by large, grey buildings, warehouses. Soon you come to the docks, though there are few ships here today. Out to sea, you think you spot a trawler making its way out from the harbour. At the end of a rough wooden jetty you spot a number of fishermen loading a small boat, evidently ready for an excursion upon the majestic sea. Aside from this, there is no movement, no sound in this abandoned and derelict part of town.

Robert Douglas
Sat Nov 9 02:35:27 2019
Reading Club
I've had these books since the early 90's, it's far easier to recommend them as an epic boxset - and yes, from May to mid-September of this year, I've finally got round to completing all five titles: 'Pawn of Prophecy', 'Queen of Sorcery', 'Magician's Gambit', 'Castle of Wizardry', and 'Enchanter's Endgame'. As one of many fantasy worlds inspired by Tolkien's Lord of the Rings, The Belgariad by David Eddings is a quest to fulfil an ancient prophecy in restoring order to a world blighted by the evil god Torak. After sleeping for thousands of years after his famous defeat at Vo Mimbre, he is soon to awake and lead the Angarak hordes against the Alorns who are loyal to the Rivan King, guardian of the powerful Orb. Beginning with Pawn of Prophecy, farm lad Garion is soon caught up in events beyond his reckoning.... But then he isn't alone: the sorcery of wise Old Wolf, trusted Aunt Pol a woman of fearsome stature, the great fearless warrior Barak, the confident Silk who is a man of many talents, Mandorallen the gallant knight of Mimbrates, Hettar the horse-kin and deadly swordsman, and even spoilt Ce'Nedra has hidden strengths and qualities of her own - all prove most worthy companions to protect and train him on the long, dangerous journey ahead. This is a breath-taking adventure of epic proportions, excellently written with wonderful characters of true depth, an easy, enjoyable dialogue with some room for humour. Although there are other books on my shelf listed for future reading, I'm hoping one day to get my teeth into The Mallorean, a series that follows on from the Belgariad and thus continue the adventures of Garion and his friends. I can't wait - and they'll likely be a future recommendation for the Reading Club!

Robert Douglas
Sat Nov 9 02:33:26 2019
Reading Club
My ninth read for this year is something different to the genres I normally read: the only horror titles I'm familiar with are by James Herbert. However, although this short novel was by far more disturbing in comparison to Herbert's style, it had a high entertainment value and kept me on the edge of my seat from start to finish. The Wisconsin town of Safe Haven is off the beaten track, nestled around a lake and surrounded by a dark, immense forest. But the tranquillity of this quiet, close community is soon shattered when a helicopter crashes on the outskirts. And then a brutal, murderous onslaught begins, gradually depopulating the town in sickening ways that defy the imagination. Who are these deadly hostiles? Why have they chosen peaceful Safe Haven to practise terrible atrocities? And what is their objective? As the story progresses, the reader is steadily drawn into a world of conspiracy and unbridled ambition. Only a handful of redoubtable townsfolk endeavour to survive against the odds - even perhaps learn the answer to their one desperate question: 'Why is this happening to us?' A potent mix of fear and defiance drives them along a nightmarish path of pain and sheer terror to the ultimate truth.... Jack Kilborn (he has also written many titles under his real name J A Konrath) has written an excellent horror conspiracy story with true shock value that, for days after, will haunt a reader's mind!

kaven
Thu Oct 24 14:05:03 2019
Beggars Of Blacksand
Skull - non-optimum ending reached
cool

Duncan D
Wed Oct 23 00:23:19 2019
Nye's Song
I have to say I love the premise and atmosphere of this story. One of its great strengths is its original storyline and I particularly like having a platoon of men (I had no problem figuring out the numbers of men) under my command, although it means a perfectionist like me has to run through the whole story repeatedly so I didn't lose a single man. Having said that I think Robster and bluejuice195 have some fair points in that it was thoroughly enjoyable until you get to the bit where you just click test skill for some gunners (although you don't know their skill) and then test skill for some Kali spectre's (although you don't know how many hits the Endurance can take) until you die and while Mowen's comments are helpful in completing the adventure they make no sense at the time you come to that portion of the gamebook.

That annoyance aside I hugely enjoyed this adventure and hope to see more of the same again, ideally involving Captan Nye and his crew.

Duncan D
Tue Oct 22 23:39:05 2019
Nye's Song
Skull - non-optimum ending reached
I have to say I love the premise of this one, it's really creative the world it builds and the atmosphere created is great but what's the deal with the ending? You do everything right then when you get into the tank you just click test this and test that and die! I've gotten to the tank with maximum stamina without losing a single man and I just keep dying and I have absolutely no control over it! I don't know what the Endurance gunners skill is, I don't know how many hits the Endurance can take and no decision or action I take influences the end.

That (major) gripe aside it's really interesting to have men as well as skill and stamina and this is a very well though out and executed RPG.

HAL
Sat Oct 12 13:29:40 2019
The Trial Of Allibor's Tomb
Star - optimum ending reached
An awesome adventure, that I've just completed (on like my 50th attempt or so). Gripping, brilliantly written and almost as cunningly devious as some of the original FF Gamebooks - like Deathtrap Dungeon. Loved it

Yaztromo
Fri Oct 11 12:39:22 2019
Bodies In The Docks
Hello, any ideas of how I can manage, converting this gamecock into a RPG adventure, the fact that the docks of Portsmouth are not on the ocean?
I need some help.

HAL
Sun Oct 6 05:52:05 2019
In The Footsteps Of A Hero
Star - optimum ending reached
Entertaining, and very well written - although way too short (and easily completed) for a true FF gamebook. None the less, reminded me of why I loved FF all those years ago

meschlum
Fri Sep 13 01:04:47 2019
A Knight's Trial
Star - optimum ending reached
Possible, but getting the right path can be challenging and depends on luck. LUCK, combat skill, and pure luck if your LUCK fails.

Face your fears and oppose authority trying to set you on the right path
Follow clues
If you're unlucky, a gamble might give you a chance at winning

Jupiter Botz
Tue Sep 10 02:26:39 2019
A Knight's Trial
Skull - non-optimum ending reached
I have enjoyed the game but have yet to win. It's very frustrating and after 20 tries I am moving on. Good game but, c'mon, you should make an easier path to slay dragon. After failing a number of times, I can guess the story but it sucks that i can't experience the win. I have tried repeatedly bit to no avail. And not because of bad decision. I have done every decision and still no victory. You have to make it possible for someone to win.

Lord Thundercock
Sun Sep 8 11:59:21 2019
A Day In The Life
Star - optimum ending reached
Sweet subject matter! Rather short and it took a heap of goes to get all the way through, but hugely entertaining

Yaztromo
Sun Aug 25 12:52:05 2019
General Chat
Return of the Pit is the biggest FF monster repository so far.... a beauty!

Thalantyr
Fri Aug 23 16:55:45 2019
A Flame In The North
Where's the final part?

I love these books. :)

Thalantyr
Wed Aug 21 02:58:35 2019
Bodies In The Docks
Star - optimum ending reached
Good one! I enjoyed this one quite a lot.

Thalantyr
Wed Aug 21 01:40:25 2019
The Cold Heart Of Chaos
Star - optimum ending reached
A bit too short. I liked it, tho.

Delacroix
Tue Aug 20 17:05:24 2019
Beggars Of Blacksand
Skull - non-optimum ending reached
Unexpected terrible ending.

HARRIS TENT
Fri Aug 16 19:45:00 2019
A Day In The Life
Skull - non-optimum ending reached
I DIED VERY QUICKLY. IT WAS LIKE REAL LIFE

lel
Thu Aug 15 21:47:23 2019
A Day In The Life
Skull - non-optimum ending reached
'quite unusual'

Yaztromo
Sun Aug 4 14:17:31 2019
Bodies In The Docks
I am using this gamebook as a basis for a RPG adventure (it's not the first time), but this time the players asked me a map of Portsmouth as mentioned in the text.
Fair enough, I thought and I found on line a map of Portsmouth dated 1919 (a century ago!) and I was very surprised when I realized the the port (and docks) of Portsmouth isn't directly open to the ocean! They are rather on a river (on the back side of Portsmouth, to make it easy) and that river is connected to the ocean through a key.
I think this may impact the action in this adventure, as the lovecraftian fish-heads will have to queue wit merchant boats outside the key until they are allowed to pass... what do you think?