Best to wait for Phil to answer. Yes, it is highly enjoyable, if perhaps a tad too hard. The only thing that really detracts from the adventure is the silly encounter with the humans and the snake. If the adventurer instead found an idol they had to sacrifice to for benefits then that would make more sense and be in keeping with the tone of the story.
I've just defeated the white dragon, now at the acid pit where i have to jump, walls or ceiling, but each time i die. Don't really want to spend hours going through the game again and again to find what i need lol.
I'm stuck at the place Darren mentioned and i'm sure i've tried every option. are there any required items etc?
gamebook freak Fri Dec 30 09:57:41 2011 General Chat
yeahI've seen that the conversation has beeng going on about ff project game books like the cidital of chaos or beneeth nite mare castle. thees games sound very enteressting. I was on the site hosting them, but when I klicked on the quest or some thing of firetop mountain, it just showed me a discription. however, I so much want to play those. they sound very cool. can you stil play them?
Well, you can of course buy the books. I doubt that any website is hosting them, though quite a few will have descriptions.
Good point Gaetano. I in the TIGER review system was initially going to stand for Immersion (which includes illustrations, atmosphere, extras, anything that contributes to the gamebook experience), but I changed it at the last moment. Maybe in future we'll use Illustrations for published gamebooks and Immersion for amateur gamebooks. cheers Andy
Stuart- very nice! Thanks to you and Andy for starting this project.
One comment- it strikes me as a little curious to give an equally weighted rating to a game's illustrations, given that many of the the amateur gamebooks don't have any. In other words, a 'perfectly' written gamebook with no illustrations would achieve a maximum rating of only 20/25 on your system. I think this may give a false impression to someone skimming through the scores.
Hi all! Andrew Wright and I have started a blog for reviewing gamebooks. It is at http://lonetigerreviews.blogspot.com and the first gamebook to be reviewed will be one from FFproject.
Thanks so much, Phil. I'll try out your method. btw, merry Christmas and Happy New Year to all!
Robert Douglas Sun Dec 25 04:49:46 2011 General Chat
@ SCC,
Clearly, physical books have their limits; I think the future will be more electronic/digital formats of gamebooks (including thousands of other titles formerly relegated to 'out of print'). People will pay a fee to download their choice from a vast archive of titles on to their net books, etc. Libraries would see old paperbacks and hardbacks being removed from the shelves entirely - and sold off to private collectors looking for a good deal - while their system would be completely computerized. In other words, they could fund services by charging a small fee to people, with private accounts, to borrow (download) written works. These accounts would be similar to something like Steam - but items would be removed automatically when book returns are due, after 1-3 weeks (depending on that person's deal choice). Or, people could pay a full price and keep that book forever. This is already happening with some FF titles. Currently, however, the transition is slow.
I'd also predict bookshops disappearing from the high street. One or two specialists would still operate; catering to collectors much as vinyl records are still being sold in very few places. CDs were quick to follow suit. Again, it's to do with the internet culture, made possible by improved connectivity (broadband).
Of course, I don't expect this to happen overnight. Amazon book department would still send material books to order. Closing down sales would take a little time to reduce stock clearances. The rest would be sold at a loss to those collecting en mass - in other words, businessmen happy to take them of the vendor's hands, although permitted to sell them at a good profit later on. I estimate this winding down would take place over 5-8 year period.
Stuart Lloyd Sat Dec 24 11:37:27 2011 General Chat
Merry Christmas one and all! Here's to a great 2012 full of wonderful gamebooks. Many thanks for the gamebooks of 2011.
PS - asgardian: in answer to your other question I became very ill while writing Gem Runner, so the submitted entry fell far short of what I originally intended. I hope you like the revised version. If you choose correctly, you will find all the advice, trinkets and correct Gems needed to finish the adventure. Enjoy.
Just dropped by and saw this. In answer to your question re: the ninja:
Yes, it is a reference to a scene in Deathtrap Dungeon. The hero defeats the ninja and takes the diamond, one of the three gems necessary to escape. The crystal being, who has the hero's memories, experiences a moment of deja vu as he takes the Black Gem from the ninja.
I'll be submitting a more FF-orientated story in a few weeks, which is in fact a direct sequel to a certain well known story that had a somewhat unsatisfying ending. Hopefully the webmaster will be kind enough to post it.
And no relation to Andrew Chapman. Sorry! Merry Xmas to all.
Well I just looked at my map and read my notes and:
SPOILER
the only thing that should kill you at this point is to walk on. The left and middle doors will let you pass if you do the correct thing. The right door does not lead on but contains a puzzle that you can ignore if you like.