Here's another gamebook to play online. This is by Andrew Wright and it was originally in the second issue of Fighting Fantazine. It's a bit of a rarity in that it uses Sorcery! rules.
You are an adventuring forge-priest of Verlang, and have undertaken many perilous quests across Kakhabad at the behest of your god. You have stared down the Apes of Mauristatia. You have braved the Beastmen of Tinpang Valley. You have even infiltrated the Necromancers' Guild of Throben. But how will you fare in this, your most dangerous adventure? Will you survive the Shrine of the Salamander?
A medium-short gamebook with a true path that results in almost no fighting and is winnable regardless of starting stats (I always like that). It was a lick too easy for my taste but entertaining nonetheless.
My only real complaint is that the intro is a little bit too much "tell" instead of "show" in its writing and that the usage of exotic names was a bit on the comical side.
I also found a few bugs in the book and I've noted them down:
1. 15 -> 257 - MUD spell doesn't work despite having sand in your possession. 2. 87 -> 169 - Using the TEL spell leaves you unable to use the Potion of Transformation. 3. 120 -> 182 - Same as 2, using the TEL spell leaves you unable to use the Potion of Transformation. 4. 141 & 219 - You're able to flee from "First SALAMANDER EFT" (141) and "Fifth SALAMANDER EFT" (219) despite having "Enchanted War Hammer" equipped. 5. 49 & 126 - With Verrema in your party, you're able to flee from "YOUNG SALAMANDER" (49) and "First SALAMANDER EFT" (126) despite having "Enchanted War Hammer" equipped.
Thanks for the comments, and the bug report. I've fixed 1,4 and 5. The other two are at worst inconsistencies rather than bugs, and they are like that in the original. I will have a think about whether to change them or not.
Tammy Sat Feb 21 00:17:26 2015
Looks interesting. I'll wait until the bugs are fixed then I'll head off on my journey. :)
Paul Mc Sat Feb 21 11:19:48 2015
I died in combat, I must not have gone the true path as I fought many many battles.
Aaron Sat Feb 28 13:28:42 2015
ffproject Sun Mar 1 23:21:31 2015
Shrine Of The Salamander Artwork
Brett Schofield has kindly allowed his artwork to be used in the online version of Shrine Of The Salamander, so if you play it now there are loads of illustrations. If you want to see the pictures in their full glory though, you can either visit Brett's deviantArt page or download Fighting Fantazine issue 2 from here.
Tammy Wed Mar 4 19:56:14 2015
Good adventure, i died early on thanks to the sand squid, but i will attempt this again.
woops Sat Mar 7 03:18:33 2015
I din make it
zzzZzz.. Fri Mar 13 07:26:25 2015
Toads kill...that is all
john Sat Mar 21 01:01:06 2015
This was a nice little diversion. Interesting way of handling the spellcraft, especially with the fake ones.
killer of the seas Sun Mar 29 09:00:17 2015
i am the killer OF THE SEAS
cgw Sat Apr 11 15:30:51 2015
Really great effort, this an instant classic! I'm happy to see the integration of the "sorcery" series spell book, I always appreciated that mechanic. Still working on beating this story, I'm not ready to give up yet. One thing I really appreciated was that while encounters were a challenge, they always feel fair - leaving the true sense of accomplishment in the story to come from successful exploration (which also heightens the replayability!).
Very well done!!
SB Fri Apr 17 17:16:23 2015
The horned toads keep producing champions?
Damien Sat Apr 18 11:22:28 2015
all the horntoads
veikos el gato Sat Apr 18 14:07:09 2015
Very nice game
veikos el gato Sun Apr 19 14:30:09 2015
Very nice game
damien richards Sun Apr 19 19:31:51 2015
I don't think it is. If you've seen something wrong though, let me know so that I can fix it.