ffproject.com Picture



home
faq
rules
links
downloads
guestbook
contact


gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

RSS Feed Twitter

Shrine Of The Salamander




ffproject
Fri Feb 20 17:17:34 2015
Shrine Of The Salamander

Here's another gamebook to play online. This is by Andrew Wright and it was originally in the second issue of Fighting Fantazine. It's a bit of a rarity in that it uses Sorcery! rules.

You are an adventuring forge-priest of Verlang, and have undertaken many perilous quests across Kakhabad at the behest of your god. You have stared down the Apes of Mauristatia. You have braved the Beastmen of Tinpang Valley. You have even infiltrated the Necromancers' Guild of Throben. But how will you fare in this, your most dangerous adventure? Will you survive the Shrine of the Salamander?

Play it here

Zograf
Fri Feb 20 22:44:44 2015
Star - optimum ending reached
Nice!

A medium-short gamebook with a true path that results in almost no fighting and is winnable regardless of starting stats (I always like that). It was a lick too easy for my taste but entertaining nonetheless.

My only real complaint is that the intro is a little bit too much "tell" instead of "show" in its writing and that the usage of exotic names was a bit on the comical side.


I also found a few bugs in the book and I've noted them down:
SPOILER  
END SPOILER
Thanks for the comments, and the bug report. I've fixed 1,4 and 5. The other two are at worst inconsistencies rather than bugs, and they are like that in the original. I will have a think about whether to change them or not.

Tammy
Sat Feb 21 00:17:26 2015
Looks interesting. I'll wait until the bugs are fixed then I'll head off on my journey. :)

Paul Mc
Sat Feb 21 11:19:48 2015
I died in combat, I must not have gone the true path as I fought many many battles.

Aaron
Sat Feb 28 13:28:42 2015
Skull - non-optimum ending reached
Was fun

ffproject
Sun Mar 1 23:21:31 2015
Shrine Of The Salamander Artwork

Brett Schofield has kindly allowed his artwork to be used in the online version of Shrine Of The Salamander, so if you play it now there are loads of illustrations. If you want to see the pictures in their full glory though, you can either visit Brett's deviantArt page or download Fighting Fantazine issue 2 from here.

Tammy
Wed Mar 4 19:56:14 2015
Skull - non-optimum ending reached
Good adventure, i died early on thanks to the sand squid, but i will attempt this again.

woops
Sat Mar 7 03:18:33 2015
Skull - non-optimum ending reached
I din make it

zzzZzz..
Fri Mar 13 07:26:25 2015
Skull - non-optimum ending reached
Toads kill...that is all

john
Sat Mar 21 01:01:06 2015
Star - optimum ending reached
This was a nice little diversion. Interesting way of handling the spellcraft, especially with the fake ones.

killer of the seas
Sun Mar 29 09:00:17 2015
Skull - non-optimum ending reached
i am the killer OF THE SEAS

cgw
Sat Apr 11 15:30:51 2015
Skull - non-optimum ending reached
Really great effort, this an instant classic! I'm happy to see the integration of the "sorcery" series spell book, I always appreciated that mechanic. Still working on beating this story, I'm not ready to give up yet. One thing I really appreciated was that while encounters were a challenge, they always feel fair - leaving the true sense of accomplishment in the story to come from successful exploration (which also heightens the replayability!).

Very well done!!

SB
Fri Apr 17 17:16:23 2015
The horned toads keep producing champions?

Damien
Sat Apr 18 11:22:28 2015
Skull - non-optimum ending reached
all the horntoads

veikos el gato
Sat Apr 18 14:07:09 2015
Skull - non-optimum ending reached
Very nice game

veikos el gato
Sun Apr 19 14:30:09 2015
Skull - non-optimum ending reached
Very nice game

damien richards
Sun Apr 19 19:31:51 2015
Skull - non-optimum ending reached
its buggy
I don't think it is. If you've seen something wrong though, let me know so that I can fix it.

tiesrcool
Tue Apr 21 18:45:57 2015
Skull - non-optimum ending reached
this was a fun game but it beat me down.

Best gamer
Fri Apr 24 13:18:23 2015
Skull - non-optimum ending reached
You can not hold back the power of my skills

Best gamer
Fri Apr 24 23:58:03 2015
Skull - non-optimum ending reached
SPOILER  
END SPOILER



Post Message

Name


Comments

 
 
If you can read this, don't touch the following text fields.