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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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gamebook freak
Mon May 2 13:02:17 2011
The Hypertrout
could you please expand the range of opjects that you can cari?

Ulysses
Mon May 2 13:50:05 2011
The Hypertrout
@Gamebook freak:

You are able to carry as many items as are needed to complete the book. Sounds like you are trying to carry more than you need.

john
Mon May 2 13:55:19 2011
The Hypertrout
Ulysses, how large are those tiles supposed to be? I was wondering if a person (although its not critical) would be able to carry more than one tile in a pocket?

Ulysses
Mon May 2 14:44:06 2011
The Hypertrout
@John:

I imagined them as smaller than palm-size, about the same as a stack of square post-it notes that have been half used. However, in the game the restriction on items is based purely on the number of items carried, not their size. From recollection your pockets can only hold 3 items, but you have the opportunity to carry others in your hands. Regardless, if you follow the correct path (I just replayed the book a few minutes ago) you never encounter the pocket-limit. There are only two vital items, and another item which makes life easier. Any other items are either small (security cards), or carried in your hands (swords, fish heads).


john
Mon May 2 15:48:06 2011
The Hypertrout
Ah, thanks. I had imagened them less than an inch on a side.

Wayne Densley
Mon May 2 23:18:30 2011
Windhammer Competition
Hi all,

For all authors who may be considering submitting an entry in the 2011 Windhammer Prize for Short Gamebook Fiction this is a reminder that there are now only three months remaining until the commencement of the submission phase
of this year's contest.

All information, including entry guidelines, timetable and prize details, can be found at the Windhammer Prize webpage at
http://www.arborell.com/windhammer_prize_2011.html

May Glory and Renown follow all who enter.

Wayne Densley
Chronicles of Arborell
http://www.arborell.com/

Ulysses
Wed May 4 05:01:12 2011
Return To G15-275
Stats about Episode 7 of the WWGB series (as of today):

References: 550
Pages: 284
Total number of words: 115582
Average words per reference: 210
Codewords: 37
Number of times the word "bot" appears: 489
Number of attractive women: 1
Number of attractive fermales: 27
Number of available haircuts: 3
Number of octopusses: 2

Coming soon....but not too soon.

john
Wed May 4 11:11:06 2011
Return To G15-275
I'm frankly amazed. I'd never be able to come up with all that on my own. Are haircuts important?

Ulysses
Wed May 4 11:38:16 2011
Return To G15-275
Presentation is always important :P

john
Wed May 4 13:19:22 2011
Return To G15-275
Ulysses, I just look at your earlier post again. I'll have to admit to being a little doutful of my chances of finishing this one without the download. I can't believe you managed to type out (what was it) 115582 words... wow! Any ideas as to how much more work you've got to do, and congratulations!

Ulysses
Thu May 5 04:22:11 2011
Return To G15-275
@John:
You don't need to be so apprehensive. This adventure is set in a place you can explore day after day so there are lots of conditional options; e.g. the reference you read the first time you go to an area is different the subsequent times you visit. That's why there are so many codewords. The facility is also quite large.
Although there are many steps to be taken to achieve success, it has been designed so that if you explore cautiously, you will discover all you need to do and then can perform the tasks.
I'm writing the final encounter now, then I will have to check everything. Can't give a firm estimate of the time.

james
Sun May 8 20:30:09 2011
General Chat
@ The slayer
There are the fabled lands series

Aiken
Tue May 10 11:05:11 2011
General Chat
@The Slayer

Also the Bloodsword series by the same people who wrote Fabled Lands ( Oliver Johnson and Dave Morris) is very RPG like in strucuture- with four classes, multiple levels, and the ability to acculate items, abilities, allies, foes and entire histories across five books. They are truly epic and IMHO perhaps the best gamebook series ever written. If anyone is interested they're called:

The Battlepits of Krath
The Kingdom of Wyrd
The Demon's Claw
Doomwalk
The walls of Spyte

Their stand-out qualities are fabulous writing, a wry sense of humour, a very non-linear structure that rewards multiple paths with different narratives (much like Ulysses' "the Diamond Key"), a wonderful sense of imagination, intricate game-play (supporting multiple players at once if wanted) with a well-developed magic system and interesting classes with different abilities.

The main weakness they have is that they are prone to min-maxing and the combat is slightly broken if you want to abuse it.

Any gamebook fan should definitely check them out.

john
Tue May 10 13:55:43 2011
Return To G15-275
Ulysses, sorry if this has been said in the gamebooks, but how far into the future is the WWGB series set?

Ulysses
Tue May 10 23:49:55 2011
Return To G15-275
@John:

I never decided exactly, but just a few hundred years. In The Golden Crate it gives some dates in terms of time since humans began to explore space. I recall that as being about 200 years after exploration. However 'Exploration' refers to manned spaceships flying outside our solar-system; so we aren't there yet.

Haoie
Thu May 12 20:59:24 2011
General Chat
Wow, glad to see someone mention Blood Sword! Best gamebooks I've encounted ever. If I'm not mistaken, they're a spinoff from Dragon Warrior?

Aiken
Fri May 13 12:47:11 2011
General Chat
@Haoie - good to see I'm not alone in admiring these works. I'm not sure whether Dragon Warriors was published before or after the first book, but they have a lot in common with it.

Haoie
Thu May 19 20:57:21 2011
General Chat
I managed to get the PDF files of Blood Sword off the old Home of the Underdogs site before it went down for good. Who remembers it?

Ulysses
Thu May 19 23:12:54 2011
General Chat
I spent all yesterday trying to remember the name of that site. All I could come up with was dog-something.

Aiken
Fri May 20 11:40:04 2011
General Chat
I also downloaded them, and spent an incredibly enjoyable month or so scouring every page. I think they are the absolute high-water-mark of the genre, together with classics such as Creature of Chaos and the Sourcery! series.