*grin* Are you absolutely sure you've taken all paths available in outsider? I sure thought I had... came as a shock when i found out the true ending of the book was not what I thought it was. *grin*. I remember one of my friends saying, after I told him I had finally beaten outsider, that he had done that years ago. *smirk*. After a little conversation in which I dropped several suttle hints, he found out he was extremely wrong though, hehe. TOutsider is a great game. I've been at sryth for 3 or 4 years now, when it was still clear back in its testing phases and still free, when you didn't see an update for lik half a year, *smirk*. Its a great game, but this site will always remain up in my favorites simply because you can play multiple games, as it were, completely free. Sorry for the long post! *grin*.
I understand. I've got about 200# done, maybe a bit more. I want my project to be adapted in your engine, however. I'll see what I can do about combat.
I have a tendency to write rather long paragraphs... I'm kind of wondering if it's a bad thing. I suppose it changes from one person to another. I'm already at my third version... I wonder if I'll ever be satisfied!
L.
Perhaps you could write it using your own rules to begin with, then when you've finished make another version in which all the combats are replaced with the Fighting Fantasy equivalent. I don't think there's anything wrong with long paragraphs, in my view the quality of the writing is what matters.
I've been thinking of writing my own gamebook, but I dunno if I have the patients to do so. Perhaps I should just give it a try sometime. The thing I won't like about it is making completely randomized paragraphs, or sections rather. Maybe I'll give it a shot but its not likely to happen in the near future.
ADVELH may help you with randomising paragraphs. See the links page.
Seasons greetings everyone. I'd just like to say that out of all the books here, I enjoyed 'Outsider' and 'House of Horror' the most, although I'm yet to finish either of them. A bit ironic for number 2, since when I read the real 'House of Hell', I hated how hard it was. Keep up the good work in 2006 and beyond.
james hutchings Mon Dec 26 12:06:29 2005 Outsider!
There's a sort-of-flaw in 'Outsider': when you have a low Psychic score, you can be caught in a very dull loop of failing to open the lock and fighting an endless succession of Watchmen.
Dull though it may be, it is not endless as eventually you will either be killed by a watchman or succeed in opening the lock.
Hi all, I am sure the answer to this question is simple and I am being dense...but...How do I get the Golden key out of the Ruby? I am standing in a room very near the end I think which has some red stuff but all I can do is prod around with my sword which reveals nothing. It's late here and I am probably needing sleep but some help would be really appreciated.
Lol that part made me mad too. I've beaten the game, but when I went to replay it I forgot to do a certain part that wouldn't let me get the key. I'll give you a hint. There's two ways you can do it. One of them is extremely, and by extremely I mean extremely extremely, lol, close to the beginning. The other I can't remember where is, but I think it involved a book on a pedestal somewhere pretty deep into the plot. The first way is probably easier, but if I remember right, you miss something important by doing it that way, or at least something helpful or cool. *shrug* The choice is yours, good luck!
And so endeth the lesson...I had come across what you indicated which was why I knew what I was supposed to do, and then I thought...I wonder whether the bookmarked place I saved hadnt been a game where I came across the right location???
Just went back and played through in one go and...Yup!
I am wondering if I could get a hint as to the end of Outsider. I've bookmarked probably about 15 places in the game, but no mater what I do, I always either die a weird way, or die in the sewers. Can anyone point me in the right direction? Don't give it away entirely, I want to play the game and have fun. HOwever, the dumb thing is driving me crazy!
I have completed outsider and will happily offer up a hint to the hapless confused adventurer.
SPOILER
The key turning point to the game as to whether you will live or die at the end of your adventures (should you make it to the end that is) is in the second target presuming you killed Copper firstly that is. This man is one of the men described in your mothers diaries so killing him might not be the most appropriate course of action.
END SPOILER
Gamebook Fanatic Sun Jan 15 11:20:57 2006 Outsider!
SPOILER
Actually, two out of the three men mentioned in the diaries should not be killed if you wish to play through to the end. They are both as vital to your survival.
I don't want the happless adventurer to be confused now, so I will offer up some hints that will lead to one of the several optimal endings that don't involve dieing.
SPOILER
When you have successfully killed Copper, you are sent to assasinate a necromancer who is one of the three men listed in your mothers diaries. If you don't kill him and if you let him teach you the ways of the left-hand path, you will have an opertunity to read a book in which are details of how to bring back the undead. Proceed with reading the book and carry this out. Your mother will reappear but won't tell you who your father is. However, you will have a long scar across your arm which we'll come to in a moment.
The other important turning point in the game if you followed the above course of action involves Defender. Defender is the last of the three men your father could have been, and again, if you don't murder him, he will offer you the opertunity to learn the secrets of the right hand path with him in exchange for the sword of one of his ancestors which you must fetch. If you successfully do this for him, you will be rewarded with a pentagram on your right palm which will again we'll come to in a moment.
Finally, after you have vanquished the prince after of course uncovering his plot to rule the city and idora has returned to you, you will meet your mother who you unwhittingly brought back from the dead when studying under your necramancy friend. She'll reveal your father to you and then you must kill her.
Depending on how you encountered and dealt with the second of your potential fathers, the count, you will reach one of two optimal endings if Idora survives the cataclismic battle between the mother and you.
you don't bring your mother back, but still never involve yourself with the thieves? I always thought that was one of the main turning points as well, if you tick off the thieves or not when you do the lil crossbow bit.
END SPOILER
Can you still reach the endings if you
SPOILER
involve yourself with the thieves but still take the steps above?
END SPOILER
Note: I've only done one of the endings, but I wouldn't mind knowing what happens durin the other one. If you think this is too much to spoil on site, could soeone contact me personally? I don't check my email much, so the oly way is through: Aim: Elementalblades0 MSN: kicrush@hotmail.com Yahoo: bladestorm360@yahoo.com