I am playing from the start, but I'm stuck on the crate so I tried the 2 newest in another game
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I know this may get very annoying to answer all the questions but how can I kill the robot when its got 24 skill points? is it something to do with playing the games in order
It's obviously impossible to defeat the Giant Robot in normal combat, so if you want to destroy it, you need to use an object. There is a weapon capable of destroying the Giant Robot nearby.
I have a new gamebook at arborell.com titled A Murder of Crows. If anyone on the guestbook would like to have a look it can be found at the Chronicles of Arborell website at http://www.arborell.com/
Episode 6 of the Wrong Way Go Back saga has been submitted to this site. The webmaster is very busy at the moment and will adapt it for online play when he has time.
Episode 7 is perhaps 50% complete, but is a relatively long episode, expected to come in at between 300 and 400 references.
Episode 8 has been conceptualised and the introductory references written.
Episode 9 (Honeymoon on Titan) has likewise been conceptualised with a lot of the setup written.
My other gamebook projects are on hold while I work on conventional projects that I would ultimately like to see published. I will continue the other gamebooks after I finish the WWGB saga.
Hi... When we die, can you make it so we can start back up maybe 10 pages before? Or where ever we messed up?
Also why is it that none of the protagonists seem to be able to fight hand to hand?
You can use bookmarks/favourites to effectively 'save' your place in a game. As for the lack of hand to hand fighting, it's just the way Fighting Fantasy generally is. There are a few examples of unarmed combat, though these are normally the result of losing or failing to find a weapon.
Hey, I was wondering if the book "Waiting for the Light" was based on Erikson's stages of psychological development. I'm probably seeing things but it seems like the decisions you have to make are each mimicing a stage of Erikson's theory and the outcome is a hypothetical representation of a person based on the side of Erikson's stage you land on. I just want to know in case I'm putting way too much thought into it...or if it's supposed to be obvious and I'm asking stupid questions. Also, I don't think that I spoiled anything with my question.
Jasper - It isn't based on Erikson's work, though it is based on the work of a different psychologist (the quiz section has a clue to which one) so you're not putting too much thought into it.
It was supposed to be an uneventful trip back to Amorphonon 12, but of course something had to go wrong. Your ship has crashed on an arid world, amidst the remains of a once-great civilisation. What happened to them? Not that it really matters. The rescue ship will be here in 3 days, so there is no need to explore the ruins. I mean, something might happen to you...
The sixth episode in Ulysses Ai's series is now ready for online play.
That's the ending I got, as well. I doubt it counts as the successful ending though, only because it was easily attained. Ulysses prefers near impossible endings. *Smile.* Great game as always, Ulysses. I lookk forward to exploring further.
That's it. There's only one successful ending. So congrats.
Maybe I should also point out that there are 125 different ways to reach that ending, and so the key thing is not reaching the end, but what you gain on the way...
Basically there are large bonuses on offer. By chosing your path correctly you can gain bonuses to initial SKILL, STAMINA or LUCK. But be warned, they are not without cost.
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This episode very much works as part of the series where you play through with the same character. For those who don't know how to do this, start with Wrong Way Go Back. Once you reach the successful end there will be a link that says 'Continue' instead of 'THE END'. Click this and you will begin Planet of the Spiders with the same character. During that adventure it is possible to gain a bonus to the stat of your choice if you can remember something from the first episode. At the end you can click 'Continue' again to go on to The Golden Crate. In this episode you can gain another bonus to the stat of your choice if you remember something from Episode 2, and can also buy training in weapons which give you Attack Strength bonuses in combat. Reaching the succesful end of The Golden Crate lets you 'Continue' into The Hypertrout. During that little adventure you can receive a boost to your STAMINA, and gain some lasersword training. Surviving will let you continue on to the next episode, but there is one ending where you gain a useful item. Onto Episode 5, if you managed to get the stamina bonus in the previous episode, then Contractual Obligation has a secret area you can access to gain a bonus to the stat of your choice. Reaching the successful end will finally let you 'Continue' into The Dead World with the aforementioned stuff in the spoiler box. At the end of this episode, it just says 'THE END' When you reach that page, save it as a Bookmark or in Favourites. Then later when Epiosde 7 is released. Go back to the saved page and you will find a 'Continue' link. As you can see, there are numerous opportunities to gain stat bonues and weapon bonuses if you play the series as a series. Otherwise, the bonuses gained in The Dead World are largely useless as there are no great challenges in Episode 6. But for epiosdes 7 and 8...you'd better be ready... (In other words: Mwahahaha)
Sorry no one has replied to your questions. Outsider! was first put on this site many years ago and so we all played it long ago. Personally, I don't remember the dream, let alone a demon...
As for the stats, if there was a way to increase them I don't recall, but you can always restart the game until you have stats of your liking.
Ulysses: First off I just wanted to thank you for the WWGB series, it has provided me with some serious entertainment. I'm currently playing TGC and I had a quick question.
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About the data tablet and the square of glass you can get, when you access them a bunch of letters come up. I'm assuming that these are some kind of code, and not a bunch of letters you through in to make the item look cooler? If this is the case can you give me any hints on decrypting these items?
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Again thanks alot for the series it's awesome.
Snobbie: You've probably gotten passed this part already, but here it goes:
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I'm guessing that the demon you are talking about is the one you fight in the sowers during one of your visions. This battle is totally based on your psychic score so having a high one of those will help. I don't want to give anything away, but there are certain actions that you can take throughout the parts of the book before this battle to raze your psychic score by three points.
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Actually I just finished another playthrough of Outsider today, so if you need a hand with any part of it you can post here and I'll be happy to help you out.
The letters which appear on the data tablet are in code, and the letters that appear in the data square are the key to the code. Therefore it is possible to manually decrypt the message from Big Bob; however, you don't need to do this as the message is automatically decrypted once you view the data square.