hey people, need help with a bunch of gamebooks heh first with the golden crate I'm just utterly confused someone tell me what to do? if I leave in the pods too early I have to chose one of 5 choices, if I leave later I have to go with the rats and same with hellfire, there are just so menny outcomes
I don't quite understand what you are asking, as you seem to be objecting to having to make choices.
The first time you play it doesn't matter what you choose; just read and enjoy. If it leads to disaster, next time make different choices. Then repeat this process until you reach the best ending or are bored with the story.
If you have already done this and are asking for a walkthrough, you can request one from the author, alternatively you can ask questions here about points in the story where you can't figure out what you are doing wrong.
basically, I'm wondering what to do cause every time I get to the ending, I get killed and I just have no clue when to take the escape pods do I take the pod with the rats or just go myself and is the data tablet in the captain's office important?
The Golden Crate has multiple paths to completion, although some are much easier than others. Regarding when to take the escape pod, all options can lead to success, however to access the easiest path you need to:
SPOILER
go to the armony/medical bay side and collect items there, then take the escape pod right away.
END SPOILER
Captain's Data Tablet:
SPOILER
This item is of CRITICAL importance. Of course if you follow the above advice, you leave it behind on the ship while it crashes into the local sun... but don't worry about that at the start. You can find a way to get it later.
hey, I just heard from my friend who also plays that I'll find some sort of ship later but he wouldn't tell me heh and I find it ironic that a ryan wears a silver belt in house of horror I don't wear silver belts haha
No, but if you tell me where you are stuck I am happy to give you some clues. I would also recommend playing through the episodes in order because this allows you to carry the same character through, building up your SKILL, STAMINA and LUCK. It also allows you to access secret areas and bonuses. Below is some general info about each adventure.
The Golden Crate
SPOILER
tGC is a complex adventure, so it's hard to give you an overview of how it works. But in general what you have to do to win is arrive at the palace on Amorphonon 13 with a suitcase that can be found along the way. The clues I gave you previously will help you find the suitcase. To find the easy path you should get the blaster from the armoury and the electronic strait jacket from the medical bay before leaving the ship. Once on the surface of Amorphonon 13, you need to find the ruins of the other ship. If you don't then you cannot succeed. Other than those clues, I would also say that the episode contains some extremely tough battles that can be avoided entirely if you have the right items with you.
END SPOILER
The Hypertrout
SPOILER
To reach the successful end you need to collect 3 commendations, the last of which is given when you present the fish-king's head to your captain. In this adventure as you explore you will find different things if you explore the tunnels and passages in a different order. So don't always explore in the same way and you may discover more than you have in the past. I thought this adventure would be extremely tricky, but some solved in within days of it being put up, making me very disgruntled.
END SPOILER
Contractual Obligation
SPOILER
CO is all about using objects at the right time and place. Not all objects are useful of course, but most are. You need to use the USE button a lot
Typo in the first spoiler box above. It should read as:
The Golden Crate
SPOILER
tGC is a complex adventure, so it's hard to give you an overview of how it works. But in general what you have to do to win is arrive at the palace on Amorphonon 12 (not 13) with a suitcase that can be found along the way. The clues I gave you previously will help you find the suitcase. To find the easy path you should get the blaster from the armoury and the electronic strait jacket from the medical bay before leaving the ship. Once on the surface of Amorphonon 13, you need to find the ruins of the other ship. If you don't then you cannot succeed. Other than those clues, I would also say that the episode contains some extremely tough battles that can be avoided entirely if you have the right items with you.
I have the mirror, the antique key, the red and blue cards, the blast rod, the mirror, the device, an energy whip, the controler, the spirits and the star which ones do I not need? and what do I do next? I did find out how to get the first tile
I'm happy to say I managed to get all the way from the beginning of WWGB to the end of CO without any spoilers, but the Hypertrout in particular took me weeks. I imagine that if you happen to get lucky you could complete it very quickly, but if you choose the wrong path, you can keep on bashing your head into a brick wall without realising that
SPOILER
the order in which you visit places affects what you find there
END SPOILER
.
In a way it may well be harder for a seasoned FF solver than for a newbie- it's structure makes "normal" methods of solving ineffective.
CO on the other hand is not easy but is far less sadistic!
the three tiles are in the possession of the three officials you met at the beginning in the throne room with the king. The Head of Security has the second one. The way I originally wrote the gamebook meant that the required sequence of events in the Security Office is a bit clumsy since you have to do two things in the same location. Apart from understanding that, it's not hard to find the tile (it's much easier than getting the tile from the chamberlain). I fixed the security office section in the text version, and hopefully the online version can be altered later as well.
Contractual Obligation If I tell you everything it will take all of the enjoyment out of the gamebook. Many others have managed to crack it, so it's not impossible. The fact that you are able to achieve difficult tasks and yet get stuck on easier ones suggests to me that perhaps you are playing with preconceptions or an inconsistent strategy; in either case the challenges present you with an opportunity to understand more about your own approach and mindset. In regards to the point you mention specifically:
SPOILER
The blue security card is used in the Chamberlain's quarters to open the golden wall panel, so why wouldn't you use the red security card on the safe in the security office? It is described as a safe and so tying the red card should be an obvious course of action, much more so than with the wall panel in the chamberlain's quarters. In fact, the use of the security card on the safe was intended as a clue to use the blue security card on the wall panel.
END SPOILER
The difficulty in obtaining the tiles was designed to increase in difficulty with ruby tile from the Royal Champion being the easiest (one item, 2 actions required), the sapphire tile from the chaimberlain being harder (2 items, 3 actions). The diamond tile from the Royal Execution was intended to be many times more difficult still with several items and actions required, plus a trap to make the whole thing impossible. However, you don't seem to be stuck on the hard bit yet. The way this gamebook was intended to be played was that a reader would explore, find clues in the descriptions of each area for items that could procide further access (e.g. if something is described as having a coin slot, the player will then be on the lookout for a coin). In this way they would find new areas and items, and succeed as long as they avoided the trap.
The Golden Crate
SPOILER
Get the Blaster, don't worry about the chip now. It will be used automatically in the right time and place if you have it.
END SPOILER
I know being stuck is frustrating, but you are asking for much more help than the norm. I would also like to reiterate my recomendation that you play through the series right from the start with the same character, otherwise when you play episode 8, you will suffer a lot ;)