When I saw there was a sequel to Outsider my heart skipped a beat. I had considered Outside to be not merely the greatest fan made fighting fantasy book but the outright greatest fighting fantasy book ever made, and were it not for the Fabled Lands, possibly the greatest gamebook ever.
But I found this sequel jarring and disapointing.
First why is this a sequel to Outsider? It not only has nearly zero connection to Outsider but the tone is wildly, wildly and jarringly different. Outsider was an epic about seeking your identity and possible redemption and this is... a dungeon crawler where you mostly go from one encounter to another with jarringly modern speech and loads of awkward 4th wall jokes? I get you probably wanted to do something different, but announcing this as a sequel and having a seemingly serious intro only to lead into this was very jarring. It's like if Citizen Kane was followed up with a romantic comedy that only mentioned something from that film in passing
The party mechanics were interesting (though not integrated into the play as well as it could have been but I felt it was a serious dick move to have the player pick 3 out of 5 companions
SPOILER
only to have 2 of them arbitrarily screw you over
END SPOILER
, there were too many blind choices for which door to walk through luck (the stat and thing in real life) played a distressingly large part in this book
Completely random with regards to objects you need or people you need to meet before you get to the kill-the-monster-quest. Hence this game is too difficult!
While I'll happily take the blame for all the other shortcomings of this book the priest didn't directly blow the place up, it was the forces of light as part of a mutually assured destruction escalation or some alright fudge or something.
This game is very random, everyhting in the game is randomly st and some times the enemy's stamina doesn't decrease while mine does, this is ridiculous.