"Serpent dagger - I can't see anything wrong here. I suspect that you tried to use it when you already had the blessing (in which case it does nothing)."
No, there definitely was an error (at the time I was playing). It'd be fine if nothing happened, but I actually did get the section which states I get the bonus....and right below there is an error number, and I wasn't able to continue the combat (there was no link to click on). I didn't take a screenshot, unfortunately, and I can't remember the exact error number. :(
It might be a one-time thing, though, since I never tried using the dagger there again (I just use it a couple sections ahead, so it's no big issue).
stopped playing after half hour, story was good but sick with too much glorified violence for my taste. However a great writer and would like to read some more of the authors less gross adventures
Well done to the prize winner, merit, and commendation awardees. My bold knight jousted but was unseated and hit the dust. Looking forward to next year's Windhammer tourney.
"I see you begin to understand... I found that I was capable of transferring the human consciousness directly into another form. I needed a subject - I need to know how much you can mentally endure before becoming insane." Seething with rage, you reach for Tey but pause as you see your outstretched arms. Your limbs, and apparently the rest of your body, now seem to be composed of clay. Imprisoned in a Clay Golem!
Now Simon Christopher Chapman's gamebook, a 2012 Windhammer competition entry which has been sitting on the downloads page for quite some time can be played online. Here it uses FF rules rather than the proprietary system of the original.
I have completely redrafted Satan's Academy so there are now no mistakes, better wording, better description and one or two tweaks in the story. I have emailed it so hoping it'll be on here soon. If anyone wants to play the new version, send me your email and I'll send it over. I'd love loads of feedback on it both good and bad and if anyone wants to add artwork to it I'd be ever so grateful.
You cannot complete the adventure. I have done every possible option and downloaded the hard copy to read the references incase I have missed anything. I haven't there is no way of completing it.
Arborell.com is pleased to announce that the 2015 Windhammer Prize for Short Gamebook Fiction has been won by Felicity Banks for her alternate historical adventure, After the Flag Fell. Merit awards have been won by Philip Armstrong for his quirky fantasy adventure, Sabrage, and Richard Penwarden for his fantastical western, Gunsmoke Along the Fey Frontier. Also this year Commendations have been awarded to Tides of Chrome by Steffen Hagen, Droidchangers: Fight or Die by Andy Moonowl and Alchemist's Apprentice by John Evans. Congratulations to all who have found success.
Sixteen entries were accepted for the 2015 competition, the high quality of those entries a testament to the talent and originality of the authors who took part. It proved again gratifying to see the wide range of genre and subject matter that encompassed this year's competition. In a list of well written and innovative gamebooks alternate histories and fantastical worlds sat comfortably alongside hard-metal sci-fi and real world adventure. Amongst these entries magic found its place once again and brooding horror lurked at every turn. All things considered a truly excellent range of new gamebooks.
As with last year the 2015 competition proved a remarkably close and hard-fought contest, with many strong contenders for the six awards. All who have taken part this year should be proud of the quality of the entries they submitted. It indeed bodes well for 2016, gamebooks in general, and the continuing success of the Windhammer Prize.
As has been the case in past years all entries have now been placed into the Windhammer Prize gamebook archive and can be accessed from that page along with all other gamebooks submitted to the competition since 2008.
Robert Douglas Tue Nov 24 05:35:31 2015 General Chat
One bit of good news I must share with you all, totally unrelated to FF or gamebooks: Colin Moulding, formerly of XTC, has resurfaced after years of a self-imposed exile from the world of music! You've probably never heard of him until now, but I'm a big fan of his unique style.
A new 200-reference gamebook from Tammy Badowski, featuring werewolves and other vivid horrors. Sadly, Tammy says that this will be the last gamebook that she writes.
Paul Mc has provided an updated version of his gamebook, in which he has fixed errors and added some extra bits. He is very keen to get feedback on it, so if you have anything to say then please don't hold back.