ffproject.com Picture



home
faq
rules
links
downloads
guestbook
contact


gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

RSS Feed Twitter

Guestbook




William
Thu Nov 19 18:27:10 2020
Tales From The Bird Islands
Hi everyone,
I just wanted to say that I'm really enjoying this game, as it's by far the most complex on this site. However, I've found a bug: When I try to use a flask of poison on Mheng the Mad Mage, the game crashes with an "Error: Can't open file". Does anyone know how to fix it?
Thanks for sending me the URL.

I think I've fixed this bug now. However, the URL you sent me won't work as it stands. If you have the URL where you used the flask rather than the scimitar, I'd recommend switching to that if at all possible. It should now work.

In theory it's possible to fix the URL - in this case, replacing the 'u=68' near the start with 'u=179' seems to get things going again, but I don't advise doing this if you can help it, in case it introduces other issues further down the line.

William
Thu Nov 19 18:30:48 2020
Tales From The Bird Islands
I was playing Morgai Greycloak, in case it makes a difference.

William
Thu Nov 19 22:56:34 2020
Tales From The Bird Islands
Also, I don't know if this is a bug but I've noticed a couple of weird things. If you tell Saitra that you want to kill the Baron and give her the 50 pearls, she gives you an enchanted conch shell to summon the Kraken so that you can achieve fame by slaying it.

Later, when you obtain the Trident Of The Deepmer, the Deepmer King tells you that the Kraken must be defeated and that the "true power" of the trident can only be used once, leading me to assume that the trident was created to battle the Kraken. However, I've found no way to summon the Kraken, either by using the conch shell at any location or any automatic encounter.

I've completed every existing island including the Sleeping Dragon (except Soulless because, you know) so I'm a bit baffled. I tried going to the banquet first, but there appears to be no way to kill the Baron without summoning the Kraken as Saitra suggested. However, when I returned to Saitra in hopes of getting clues and asked her how to steal the Baron's treasure, she praised me on my "good work" earlier as if I'd killed the Baron, and said that she'd only need 25 pearls this time because of what I'd already done.

Well, I gave her the pearls again, but I obviously couldn't rob the Baron's vault anymore since I'd already gone to the banquet. When I couldn't summon the Kraken, I figured that it just hadn't been implemented, like Crescent Island, but the psuedo-success for "killing" the Baron is pretty weird... what gives? Is this just me, or has anyone else had this issue?
There is no Kraken, at least not yet.

William
Thu Nov 19 22:59:00 2020
Tales From The Bird Islands
"Wow didn't think I'd last that long... but in the maze I kept on killing things and never escaped. It's never ending. I swear."

I know this is necroposting but I just wanted to say that the maze really is never-ending. It exists so that you can get the Ebony Key to unlock the other door and defeat the Temple Guardian. I'm guessing you've figured it out yourself by now, but I just wanted to put it out here for anyone who's stuck.

William
Thu Nov 19 23:01:02 2020
Tales From The Bird Islands
I'm guessing I'm missing something for the Baron, since I saw a couple of comments talking about the fight with him, but right now I'm well and truly stuck. Any help?

William
Fri Nov 20 00:00:37 2020
Tales From The Bird Islands
For anyone interested, here's my guide to the four characters:

Character Selection Information

Barabas the Fallen: 7 Skill, 14 Stamina, 9 Luck. Honestly my least favorite character, as Barabas is strictly inferior to Morgai Greycloak in most cases- having low combat skill is pretty annoying, and the high Stamina points in no way make up for it, since you're going to be taking a lot more than two extra hits in combat with two points less Skill. (Just my opinion, take with a grain of salt.) Barabas is decent in combat but still weaker than two of the other characters, with a fairly good chance of passing a Luck test.

Morgai Greycloak: 9 Skill, 10 Stamina, 9 Luck. My all-around favorite character, both for stats and her backstory, Morgai is dangerous in combat, having the second-highest stats in that regard, while still having a pretty good chance of succeeding in Luck tests, which might not seem that important but is invaluable in a couple of the later islands.

Rhuncaz Runecaster: 7 Skill, 10 Stamina, 11 Luck. I really like the idea of playing an apprentice magician turned adventurer, but with terrible combat stats, he's honestly far too hard to play, due to the fact that he gets comparatively few advantages for being a wizard. He's apparently not a combat magician if you read his backstory, so he can't cast spells, and the only Rhuncaz-only magical artifact I've found so far is an enchanted dagger that will kill anything, but break on the first use. That sounds really cool, and it is, but considering that most monsters in the game have a good chance of killing you, it really isn't enough to make up for it. 11 Luck effectively means that you never have to worry about any Luck test, but again, you're far more likely to be killed on the first island without ever getting to reap the benefits. If there are any other perks that come with being a magician, I haven't found them.

Tarshawna the Terrible: 9 Skill, 14 Stamina, 9 Luck. A former mercenary captain, Tarshwana is nigh-unstoppable in combat once you acquire armor and a certain magical amulet, but 7 Luck means that any luck test is nearly a flip of a coin. This isn't a big deal in most cases, but acquiring and keeping the
SPOILER  
END SPOILER
is going to be mandatory if you want to survive a certain island. Pretty fun to play, Tarshawna is my second-favorite character, but ultimately less of an all-rounder than Morgai Greycloak.

Any thoughts?

William
Fri Nov 20 00:07:18 2020
Tales From The Bird Islands
Goi-Han Island Guide (Should be easy but just in case)

1.
SPOILER  
END SPOILER


2. If you've decided to clear Goi-Han Island, buy a round of drinks at the tavern and accept the quest to slay Dhurz Deathsnare the Cyclops. From here on, your approach should be a bit different depending on which character you picked.

Tarshawna the Terrible:

SPOILER  
END SPOILER


Rhuncaz Runecaster:

SPOILER  
END SPOILER


If you're playing any other character:

SPOILER  
END SPOILER


If you've successfully killed Dhurz Deathsnare, congratulations! You will be hailed as a hero by the villagers and receive your very own boat for free, as well as instant healing whenever you return to Goi-Han and can proceed to the rest of the game!

Robert Douglas
Fri Nov 20 11:35:18 2020
A Saint Beckons
Hi Benoit,
SPOILER  
END SPOILER

Benoît Smith
Fri Nov 20 22:02:44 2020
A Saint Beckons
Fair enough! Thank you for clarifying this.

William
Sat Nov 21 03:38:49 2020
The Golden Crate
Hi, I'm not sure if anyone's maintaining this anymore but I just wanted to say that it's actually impossible to get advanced blast rod/energy whip training because basic training apparently doesn't carry over from WWGB. In fact, it doesn't seem possible to even get basic blast rod training since you apparently need to have the energy whip with you for the option for energy whip training to show, and you don't get the blast rod until killing the space pirate guard. In addition, I'm unable to buy any of the weapons at the shop, but maybe they're just there for flavor? I'm not sure if there's something I'm missing, but I just wanted to let you know.
There is no basic training in Wrong Way Go Back. I'll look into the other things.

William
Sun Nov 22 05:41:49 2020
The Golden Crate
Oh oops, I meant Planet of the Spiders. Thanks for correcting me! Also, I just realized that I didn't actually have the energy whip with me when I was checking if my training carried over, which means that either way I wouldn't have seen that option, so I'm not sure about that and will have to check.

William
Sun Nov 22 23:18:37 2020
Shrine Of The Salamander
Well, this was pretty fun. I made the wrong choice in the cave of the Horntoads and got attacked by them. Apparently, they're endless, so there was no way I could win, but you only face them one at a time and they have relatively low skill. In addition, I had chainmail armor and 12 skill after getting trained by Mercurio the swordmaster, plus a healing potion, so it got pretty ridiculous- I took down something like fifty of them before dying. Well, on to my next attempt!

William
Mon Nov 23 22:53:52 2020
The Golden Crate
Okay, confirmed: You can get the advanced training if you have the energy whip with you, my mistake. The other things I said still stand, though.

William
Tue Nov 24 02:13:08 2020
The Hypertrout
In regards to the skill increase in Hypertrout, it's actually possible to get it and win on the online version, though some may consider it a bit of an exploit: Before inserting one of the tiles, copy the url and create a duplicate tab. That way, you can find out what the correct combination for the matter transfer device is while still getting the stat bonus.

William
Wed Nov 25 05:44:32 2020
Outsider!
Well, finally finished this after looking at the spoilers and have almost all of the challenges done.Just one question: How do you complete the Workaholic challenge? I can't seem to find the Lich.

meschlum
Wed Nov 25 07:03:29 2020
Outsider!
The Workaholic accomplishes every contract offered, some of which are hidden.

If you got to the best ends, you've run into most of these contracts, though you may not have accepted them all. A few are hidden.

SPOILER  

Gavin
Thu Nov 26 04:37:46 2020
Outsider!
I can't remember the Lich either. Thanks to Meschlum for the summary that's more contracts than even I thought of.

Gavin
Fri Nov 27 15:36:39 2020
Outsider!
And rofl 'vampires are unexpectedly common and should die' I wonder what game I used to play at university.

Quasarsphere
Tue Dec 1 09:52:53 2020
Impudent Peasant!
Aw man, I was really getting into the story, then I suddenly found I'd completed the game!