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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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Mage
Mon Oct 18 06:58:36 2021
Beggars Of Blacksand
Star - optimum ending reached
Very fun, but feels kind of underdeveloped. Or maybe there's just a bit too many red herrings that look interesting but don't really have any significance on the gameplay for plot. Still great fun.

Mage
Mon Oct 18 07:35:50 2021
Hellfire
Star - optimum ending reached
Woohoo! Completed once of the most difficult ones on the first day of my nostalgia trip. It can only get better, right...

Mage
Mon Oct 18 08:13:48 2021
House Of Horror
Star - optimum ending reached
Great prequel.

Mage
Mon Oct 18 09:21:50 2021
Isle Of The Cyclops
Comet - all challenges completed
Tales of Bird Island can't be completed, so I guess I'd have to make do with this one.

And after spending the last game trying to complete the Rich Challenge, I hereby nickname my hero the Island Hyena Hunter.

Mage
Mon Oct 18 09:56:08 2021
The Cold Heart Of Chaos
Star - optimum ending reached
And a short one to round out Day 1 of my nostalgia run here...

Although I think this one is more difficult than the "easy" rating that was assigned to it.

Ulysses
Mon Oct 18 11:33:14 2021
Lindenbaum Competition
Hi Stuart.

Good on you for resurrecting a gamebook writing competition - it's a really good way of encouraging this specised form of writing.

I just read the discussion above about feedback and voting during the Windhammer competition, and agree that having encoyraging and useful feedback is important.

I note that the rules for this year are set, but I'll add a couple of suggestions for the future:

1. Rather than just a voting system, a panel of experts (anyone who has actually written a gamebook) who provide feedback, with the voting used as a 'people's choice' award for the best entrant.
2. The Expert Panel can additionally choose winners for categories like: 'Most Adventuresome', 'Funniest', 'Best Under 30 Chapters', etc. Whatever you think is best to encourage.

Mage
Tue Oct 19 01:58:33 2021
Bodies In The Docks
Star - optimum ending reached
Finally! Took me way too many tries and I needed max values for most of my stats to barely scrape out a win! The lack of healing/restoration (even Doctors have a very tight limit on his First Aid skill) and the fact that most opponents have highly-inflated STAMINA compared to the average gamebook, AND the fact that you always encounter enemies in pairs, really ramps up the difficulty level. Even with Max SKILL and combat bonuses from Knife usage, there's way too many opportunities for opponents to get lucky on the dice and whittle down your STAMINA in a single battle (and leaving you weak to later fights without the chance to heal up).

Mage
Tue Oct 19 02:08:22 2021
Hunger Of The Wolf
Star - optimum ending reached
Nice prequel for Scorpion Swamp.

Mage
Tue Oct 19 02:13:25 2021
Impudent Peasant!
Star - optimum ending reached
Short and sweet.

Mage
Tue Oct 19 02:46:29 2021
Midnight Deep
Star - optimum ending reached
Enjoyed this, but still wish this could have had 3 different successful endings in accordance with the 3 alignment paths that you can choose in the beginning.

Mage
Tue Oct 19 03:01:16 2021
Curse Of The Yeti
Star - optimum ending reached
Refreshing not having to deal with being screwed by the dice.

Mage
Tue Oct 19 03:23:17 2021
Riders Of The Storm
Star - optimum ending reached
And done with the sequel!

Mage
Tue Oct 19 03:40:43 2021
Shrine Of The Salamander
Star - optimum ending reached
Ah, this is one I can always get back to. Once you find out which are the most useful spells, the win-rate is close to 100%, even with minimal stats.

And it's the last of the books that I'm fairly familiar with. The rest of my nostalgia playthroughs will likely take much longer...

Mage
Tue Oct 19 03:52:56 2021
Tomb Of The Ancients
Star - optimum ending reached
Starting with an easy one for the rest my unfamiliar playthroughs...

Mage
Tue Oct 19 07:05:38 2021
New Day Rising
Star - optimum ending reached
A mildly amusing diversion.

Mage
Wed Oct 20 00:46:44 2021
Above The Waves
Star - optimum ending reached
Never realized there was a book using Virtual Reality series rules here. Hope there's more of these.

Mage
Wed Oct 20 06:04:38 2021
Escape Neuburg Keep
Star - optimum ending reached
Hey, the title is so misleading!
SPOILER  
END SPOILER

Yoz Ben
Wed Oct 20 18:51:36 2021
Contractual Obligation
I'm late to the party, but what a great site!

I thoroughly enjoy the WWGB series so far, incredibly well written! I believe the obvious comparison to the Hitchhiker Series has been made before, but I have to repeat it, meaning it a very big compliment.
Great parody of SciFi, Fantasy, and FF tropes, both in the stories' contents and through the mechanics! I also love how later entries in the series poke fun at stuff that happened earlier.

I have to say I was disappointed though when at the end of Contractual Obligation
SPOILER  
END SPOILER


I for one would have enjoyed to see the genre's sexism subverted further (take, for example, the hypersexualization of any and all female characters, or "the princess" as a trophy but not a person, or the treemaidens' fear of spiders, or ...), not just by overdoing the trope, but also destabilizing it with other means.
I mean, honestly, I think I have yet to find a gamebook that offers a hero (YOU!) that isn't silently assumed to be male and heterosexual (and probably white, which usually doesn't come up though. I guess because in those settings Black people are simply not even thought to exist).
Playing with such implicit assumptions baked into genre conventions should be actually a rich field for comedy in such an approach as WWGB. There's of course a humourous approach to this in the series when it comes up, but also much reinforcing tired tropes (yeah sure, overdoing tropes is part of the fun - but subverting them is too)... I'm interested and looking forward to how that's handled in the following entries!

I've read mention of a planned story where the hero is an Orc, turning some of the "common wisdom" about orcs on its head? Has that happened? Heaven't found it yet, looking forward to that one, too, if it exists.

The Golden Crate was my favourite so far. So good!
Lots of different locations, lots to discover on paths that may lead somewhere or not, and it doesn't matter if they do because the writing makes exploring so much fun. Lots of possibilities to improve a character that can be taken on to the next book, strengthening the connection between the episodes. Lots of red herrings, too. I love that you're still given a whole story to play/read that just turns out differently when you make a "wrong" choice earlier on, instead of giving you insta-death all the time. Even going through all those varied settings slightly differently on the alternative paths - wow! That surely makes the "game side" harder, but does wonders for the "story side"... Lots to explore for sure. Great read!

I've found the entries in the series I've read so far to be quite varied, too, both in setting and in game mechanics.
Contractual Obligation was rather straightforward, as Bob said above. You see the puzzle, you know what item to use (if you've come across it). Kind of like an easy point-and-click adventure (well not THAT easy! It's still text, and by Ulysses Ai!).

Yoz Ben
Wed Oct 20 18:54:54 2021
Contractual Obligation
Those points where paths diverge by the sequence in which one does seemingly unconnected things are my only gripe with the series.

Of course that is kind of realistic, life is full of chance circumstances we can't influence or even perceive. But from a game perspective, I strongly dislike that I can't get around that with exploring or wits or smashing, only with either luck (not LUCK) or cheating.
Also, I can think of several alternative mechanisms, depending on the situation - LUCK rolls for example. Or a possibility to circle back to this point later. LucasArts Adventures used to let you do the conversation topics unchanged in any order you wanted where it was about flavour and info, but when there was a fork in the path during conversation, you would be given slightly different conversation options based on what you had chosen earlier, thus giving you a clue there actually WAS a fork.
But all in all I guess there were as many non sequitur in any of those cherished old adventures as in a WWGB book. Which is a tremendous thing to accomplish while still providing a great story with a complex path structure.

The original WWGB was great, too, as far as I'm concerned. I read about plans to re-write it, but that was posted years ago so maybe I've played the rewritten version? Great introduction to the series! I'm glad it didn't matter in which order I searched the areas of the ship's bar, though. That might have turned me off and I would have missed out on what is some seriously funny writing and great worldbuilding.

Chapeau!

Yoz Ben
Wed Oct 20 21:36:40 2021
A Day In The Life
I enjoyed this... a LOT!

Five out of five for originality alone. Easily one of my favourites just because this little crude drunken gem stands out so nicely from the more common "raid dungeon, kill dragon" fare, showing what else there is possible in the format.
I enjoyed Outsider! and A New Day a lot, too, don't even start to get me wrong.
I have to say I love all those innovative approaches though, keeping it fresh either by means of innovative mechanics, or the choice of the subject matter (as here).

Thanks for this piece!